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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-18 03:06:53 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-18 03:06:53 +0200
commit36239b2d689b862a951a65a9be7376a500f1ace9 (patch)
tree1f8dde16f52a4cbbde1c46af0a063c79e28d30d1 /src/gui/equipmentwindow.h
parente86f83ed987461adabcbc02508107366b8c65558 (diff)
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Improved equip slots description for both protocols.
Now the itempopup is also telling what equip slot is under the mouse pointer.
Diffstat (limited to 'src/gui/equipmentwindow.h')
-rw-r--r--src/gui/equipmentwindow.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h
index 0001dd4e..b8e63efc 100644
--- a/src/gui/equipmentwindow.h
+++ b/src/gui/equipmentwindow.h
@@ -79,6 +79,7 @@ class EquipmentWindow : public Window, public gcn::ActionListener
void mouseMoved(gcn::MouseEvent &event);
Item *getItem(int x, int y) const;
+ const std::string getSlotName(int x, int y) const;
void setSelected(int index);