Age | Commit message (Collapse) | Author | Files | Lines |
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Also, fix an edge scenario crash at tavern and a missed logging at battle story log
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version. Vulnerable to bugs.
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It already has lots of stuff to load, anyway
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It must only APPEAR to work, after all :3
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Hopefully, code will be more stable from now on.
It might still crash, but then I'll be sure the bug is on the draggroups.
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The fetcher for images and data structure loader is now outside screen code.
And, I just got an "ERROR SHOWING VICTORY BOX", so....
...Yup, bugs. This will not be enough =(
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And hopefully, less error prone?
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Ideally, though, we should move from call_screen to show_screen,
Return() to SetVariable(), and have a while loop detecting all that.
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But I wonder why...
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region
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This is more descriptive and can be filled in ATTRIBUTION
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This covers the whole pre prologue.
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This allows desktop version to mimic better the Android version.
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This prevents crazy weird internet spikes.
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Register squared units
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