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authorJesusaves <cpntb1@ymail.com>2020-12-24 17:59:09 -0300
committerJesusaves <cpntb1@ymail.com>2020-12-24 17:59:09 -0300
commit711123e774db392e87016c33a798a9c10687228b (patch)
treeff8d9c24fecf4b2d8e98dbd0e6760443d82fdd7f
parentdb471771f73ddf48a5eb8b1646887619f5306fe5 (diff)
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Preparatives so eventually, we may have different battle musics depending on region
-rw-r--r--game/03_init.rpy6
-rw-r--r--game/battle.rpy1
-rw-r--r--game/quest.rpy9
3 files changed, 11 insertions, 5 deletions
diff --git a/game/03_init.rpy b/game/03_init.rpy
index 0a55ac7..222738a 100644
--- a/game/03_init.rpy
+++ b/game/03_init.rpy
@@ -145,9 +145,9 @@ init python:
valb=dl_search(persistent.allfiles, 0, val)[1]
if valb == ERR_INVALID:
- print ("Invalid Sound: %s (%s)" % (path, val))
- return "sfx/regnum.mp3" # FIXME
- return valb
+ print ("Invalid Sound: %s" % (val))
+ return RetString("sfx/regnum.mp3") # FIXME
+ return RetString(valb)
# Load sfx (or rather, register the path)
diff --git a/game/battle.rpy b/game/battle.rpy
index 4494322..4b6d5e0 100644
--- a/game/battle.rpy
+++ b/game/battle.rpy
@@ -145,6 +145,7 @@ label results:
if (response["rank"]):
Player["level"]+=1
Player["max_ap"]+=response["rank"]-1
+ # TODO: Update exp/max_exp fields
update_ap()
#Player["exp"]+=1
expmsg="PLAYER {b}RANK UP!{/b} (Max Ap: %d -> %d)" % (Player["max_ap"]-response["rank"]+1, Player["max_ap"])
diff --git a/game/quest.rpy b/game/quest.rpy
index 3609188..bc26c33 100644
--- a/game/quest.rpy
+++ b/game/quest.rpy
@@ -49,7 +49,6 @@ label quest_select:
arena=copy.copy(arx)
name=arena.pop(0)
req=arena.pop(0)
- sfx=arena.pop(0)
if Player["quest"] >= req:
worldmap.append((name, arena))
@@ -61,6 +60,9 @@ label quest_select:
renpy.jump("restore")
# Now we have the mapselected array, with dict
+ sfx=mapselected.pop(0)
+ TMP_MUSIC=get_sfx(sfx)
+ #renpy.play
for arx in mapselected:
quest=copy.copy(arx)
name=quest["name"]
@@ -159,7 +161,10 @@ label quest_selected:
del bg_is_showing
# Okay, story-telling time is over: To arms!
- # quest["music"]
+ #
+ $ TMP_MUSIC=get_sfx(quest["music"])
+ #$ print str(TMP_MUSIC)
+ #play music TMP_MUSIC.id() fadein 0.5
play music MUSIC_BATTLE.id() fadein 0.5
$ renpy.free_memory()
window hide