diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-12-18 15:11:27 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-12-18 15:11:27 -0300 |
commit | 736ba7a21e98debafd1cce8ff0b22e46562d5c61 (patch) | |
tree | b38fde3783873f65a85c4d97b87aa4f2f80e3059 /game/tl | |
parent | 9166ecb29d9c8083e5b12117ec77027c09aecdac (diff) | |
download | client-736ba7a21e98debafd1cce8ff0b22e46562d5c61.tar.gz client-736ba7a21e98debafd1cce8ff0b22e46562d5c61.tar.bz2 client-736ba7a21e98debafd1cce8ff0b22e46562d5c61.tar.xz client-736ba7a21e98debafd1cce8ff0b22e46562d5c61.zip |
Game Update should be run in a non-blocking way as soon as socket is open.
It probably could begin running even before.
First time you play you should barely notice downtime, now, but updates might
impose to user the normal loading time.
Diffstat (limited to 'game/tl')
0 files changed, 0 insertions, 0 deletions