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author | Fedja Beader <fedja@protonmail.ch> | 2025-03-15 22:46:00 +0100 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2025-03-15 22:46:00 +0100 |
commit | 22d0359d2669d67026a7a64af8ca4fd845fed98f (patch) | |
tree | 8a184f06c1278fdf9018f518bd115923c7552608 /npc/026-4/ctrl.c | |
parent | fe1802bd441b248110a4e6006ee3e18788d35a9f (diff) | |
download | serverdata-warp_circle_in_fortress_maze.tar.gz serverdata-warp_circle_in_fortress_maze.tar.bz2 serverdata-warp_circle_in_fortress_maze.tar.xz serverdata-warp_circle_in_fortress_maze.zip |
Switch cindy cage to summoning circle (as in elenium mines) as exit in fortress maze.warp_circle_in_fortress_maze
The cage really looks odd there.
Diffstat (limited to 'npc/026-4/ctrl.c')
-rw-r--r-- | npc/026-4/ctrl.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/026-4/ctrl.c b/npc/026-4/ctrl.c index c3a8222ff..6aaf4a6f8 100644 --- a/npc/026-4/ctrl.c +++ b/npc/026-4/ctrl.c @@ -128,7 +128,7 @@ OnInit: 000-0,0,0,0 duplicate(#026-4Switch_1) #026-4Switch_5 NPC_SWITCH_OFFLINE // The main NPC which lets you out of here -000-0,0,0,0, script #026-4Gate NPC_ICE_CAGE,0,0,{ +000-0,0,0,0, script #026-4Gate NPC_SUMMONING_CIRC,0,0,{ if (getq(General_Fortress) > 5) goto L_Warp; dispbottom l("After flipping all %s switches, I should go there.", l("five")); end; |