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authorFedja Beader <fedja@protonmail.ch>2025-03-15 22:46:00 +0100
committerFedja Beader <fedja@protonmail.ch>2025-03-15 22:46:00 +0100
commit22d0359d2669d67026a7a64af8ca4fd845fed98f (patch)
tree8a184f06c1278fdf9018f518bd115923c7552608
parentfe1802bd441b248110a4e6006ee3e18788d35a9f (diff)
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Switch cindy cage to summoning circle (as in elenium mines) as exit in fortress maze.warp_circle_in_fortress_maze
The cage really looks odd there.
-rw-r--r--npc/026-4/ctrl.c2
-rw-r--r--npc/026-5/ctrl.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/npc/026-4/ctrl.c b/npc/026-4/ctrl.c
index c3a8222ff..6aaf4a6f8 100644
--- a/npc/026-4/ctrl.c
+++ b/npc/026-4/ctrl.c
@@ -128,7 +128,7 @@ OnInit:
000-0,0,0,0 duplicate(#026-4Switch_1) #026-4Switch_5 NPC_SWITCH_OFFLINE
// The main NPC which lets you out of here
-000-0,0,0,0, script #026-4Gate NPC_ICE_CAGE,0,0,{
+000-0,0,0,0, script #026-4Gate NPC_SUMMONING_CIRC,0,0,{
if (getq(General_Fortress) > 5) goto L_Warp;
dispbottom l("After flipping all %s switches, I should go there.", l("five"));
end;
diff --git a/npc/026-5/ctrl.c b/npc/026-5/ctrl.c
index 7611ba0c0..ce78a1887 100644
--- a/npc/026-5/ctrl.c
+++ b/npc/026-5/ctrl.c
@@ -131,7 +131,7 @@ OnInit:
000-0,0,0,0 duplicate(#026-5Switch_1) #026-5Switch_7 NPC_SWITCH_OFFLINE
// The main NPC which lets you out of here
-000-0,0,0,0, script #026-5Gate NPC_ICE_CAGE,0,0,{
+000-0,0,0,0, script #026-5Gate NPC_SUMMONING_CIRC,0,0,{
if (getq(General_Fortress) > 6) goto L_Warp;
dispbottom l("After flipping all %s switches, I should go there.", l("seven"));
end;