diff options
author | Jesusaves <cpntb1@ymail.com> | 2023-07-29 00:07:01 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2023-07-29 00:07:01 -0300 |
commit | 9ffbc69d2fa5251c6f0218730508ac81f077e99c (patch) | |
tree | f52276fc2f90f1185ba9852e1583c62b7d63330a | |
parent | c9235e95d5d436e517d2954b873f393549d13f77 (diff) | |
download | serverdata-9ffbc69d2fa5251c6f0218730508ac81f077e99c.tar.gz serverdata-9ffbc69d2fa5251c6f0218730508ac81f077e99c.tar.bz2 serverdata-9ffbc69d2fa5251c6f0218730508ac81f077e99c.tar.xz serverdata-9ffbc69d2fa5251c6f0218730508ac81f077e99c.zip |
Reestructure the Royal Fairy (Collection Quest) rewards.
Currently, 5 stamps are obtainable
-rw-r--r-- | npc/017-1/fairy_collector.txt | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/npc/017-1/fairy_collector.txt b/npc/017-1/fairy_collector.txt index 90fb2c19f..14e4b8068 100644 --- a/npc/017-1/fairy_collector.txt +++ b/npc/017-1/fairy_collector.txt @@ -95,6 +95,7 @@ L_Main: l("Trade stamps"); mes ""; switch (@menu+1) { + ///////////////////////////////////////////////////////////////////////// // Chestplate (2x bells) case 1: // FIXME: several unreleased @@ -117,46 +118,55 @@ L_Main: break; next; break; + ///////////////////////////////////////////////////////////////////////// // Headgear (2x bells) case 2: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Pants case 3: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Shoes case 4: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Necklaces case 5: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Rings case 6: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Accessories case 7: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Scarfs case 8: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Gloves case 9: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// // Shields case 10: setarray .@items, EnchantedHerbBag, Barrel, RoundLeatherShirt, LeatherShield, WoodenShield, BladeShield, BraknarShield, BritShield, BromenalShield, AncientShield, BlueKnightShield, SteelShield, DragonShield, SaviorShield; @@ -189,11 +199,13 @@ L_Main: } next; break; + ///////////////////////////////////////////////////////////////////////// // 1H Swords case 11: msObjective(countitem(DarkPulsar), "* "+getitemlink(DarkPulsar)); next; break; + ///////////////////////////////////////////////////////////////////////// // 2H Swords case 12: // FIXME: Zambacutou unreleased @@ -214,6 +226,7 @@ L_Main: mesc l("CONGRATULATIONS! You have obtained the %s.", getitemlink(SilverBell)), 3; } break; + ///////////////////////////////////////////////////////////////////////// // Bows case 13: msObjective(countitem(TrainingBow), "* "+getitemlink(TrainingBow)); @@ -234,6 +247,7 @@ L_Main: mesc l("CONGRATULATIONS! You have obtained the %s.", getitemlink(SilverBell)), 3; } break; + ///////////////////////////////////////////////////////////////////////// // Firearms case 14: msObjective(countitem(PynRifle), "* "+getitemlink(PynRifle)); @@ -253,6 +267,7 @@ L_Main: next; } break; + ///////////////////////////////////////////////////////////////////////// // Wands case 15: msObjective(countitem(TrainingWand), "* "+getitemlink(TrainingWand)); @@ -274,6 +289,7 @@ L_Main: next; } break; + ///////////////////////////////////////////////////////////////////////// // Quivers case 16: msObjective(countitem(LeatherQuiver), "* "+getitemlink(LeatherQuiver)); @@ -291,6 +307,7 @@ L_Main: next; } break; + ///////////////////////////////////////////////////////////////////////// // Mounts case 17: msObjective(countitem(LegendaryTortuga), "* "+getitemlink(LegendaryTortuga)); @@ -304,11 +321,13 @@ L_Main: next; } break; + ///////////////////////////////////////////////////////////////////////// // Pets (2x bells) case 18: msObjective(countitem(CreasedShirt), "* "+getitemlink(CreasedShirt)); next; break; + ///////////////////////////////////////////////////////////////////////// case 19: openshop; closeclientdialog; @@ -325,16 +344,17 @@ OnInit: // Sell: Aethyr Points, Strange Coins, Manapple, Supreme Gift, Housing Letter 3, Blueprints E, SaviorBlueprint, BoxsetEE, Tux/Linarian Soul, SunnyCrystal?, X Cards, // Pets → Strange Coin - // You can get up to 18 stamps, but pets and hats give 2x - // Plan wisely and accordingly + // You can get up to 18 stamps, but pets, hats and armor give 2x + // Plan wisely and accordingly (21 stamps total) + // As of 2023-08-01, a total of 5 stamps were available sellitem SunnyCrystal, 12; - sellitem LegendaryMouboo, 11; - sellitem LegendaryTortuga, 10; - sellitem SupremeGift, 9; - sellitem MysteriousFruit, 8; - sellitem PrismGift, 7; + sellitem LegendaryMouboo, 8; + sellitem SupremeGift, 7; + sellitem MysteriousFruit, 7; + sellitem LegendaryTortuga, 6; sellitem LinarianSoul, 6; - sellitem SaviorBlueprint, 5; + sellitem PrismGift, 5; + sellitem SaviorBlueprint, 4; sellitem TuxSoul, 4; sellitem GoldenGift, 3; sellitem MercBoxEE, 2; |