Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2025-02-20 | Convert navigateTo to take a Position instead of two integers. | Fedja Beader | 2 | -33/+33 | |
Tile coordinates dance in pairs, so let's pair them up. also grows exe size by about 3K, hope this will go away when the rest is converted to Position as well. Note: on my local debug build only. Not on gcc10 CI. Squashed with: * Should it be mNavigateDest or mNavigateTo? Hmm, the jury is still out there ... **** mana/plus!116 | |||||
2025-02-03 | Typofix: mShowNavigePath -> mShowNavigatePath | Fedja Beader | 2 | -5/+5 | |
**** mana/plus!119 | |||||
2025-01-28 | Fix typo chec -> check | Fedja Beader | 2 | -4/+4 | |
**** mana/plus!113 | |||||
2025-01-28 | Fix typo: opitons -> options | Fedja Beader | 2 | -4/+4 | |
**** mana/plus!114 | |||||
2024-09-23 | Show MP bar below HP bar | ewew ukek | 1 | -4/+31 | |
Adds a light blue bar for MP below player's HP bar. It shows only if M.Atk is above 0. I didn't add a checkbox to the settings to disable this, let me know if I should. Squashed with: * Sneak in another TODO * Sneak in a TODO **** mana/plus!68 Co-authored-by: Fedja Beader <fedja@protonmail.ch> | |||||
2024-08-28 | Fix off-by-one causing archer attack mode to approach to within attack range - 1 | Fedja Beader | 1 | -2/+3 | |
**** mana/plus!96 | |||||
2024-08-27 | Redundant. I don't think the time savings due to not calculating distance, ↵ | Fedja Beader | 1 | -24/+3 | |
if any, are worth it. In fact, this might even save some time. Calculating distance may be faster than iterating through memory twice. **** mana/plus!95 | |||||
2024-04-27 | Rename color identifiers for clarity | Fedja Beader | 1 | -9/+10 | |
2024-04-27 | Reformat | Fedja Beader | 1 | -13/+7 | |
Should this function gain emplace()-like semantics? | |||||
2024-04-05 | Rename hp bar color identifiers for clarity | ewew ukek | 1 | -10/+10 | |
Continuation of https://git.themanaworld.org/mana/plus/-/merge_requests/68#note_12819 I've renamed `*_HP2` to `*_HP_BG` and updated their descriptions. I didn't touch configuration keys intentionally. "Renamed *_HP -> *_HP_FG. Also decided to keep descriptions as is or else they become unreadable." See merge request mana/plus!71 | |||||
2024-03-20 | Color setting for attack range of monsters from ignore list | ewew ukek | 1 | -2/+10 | |
This MR displays attack range of monsters from ignore attack list in different color. I picked magenta as default, this may be changed if needed. There are actor types other than monsters but looks like it's not possible to add them to ignore list anyway. * Flip if branches for readability * Color setting for attack range of monsters from ignore list **** | |||||
2024-03-11 | Put variable declarations into scope where they are used. | Fedja Beader | 1 | -3/+3 | |
**** Approved-by: Jesusalva Jesusalva <jesusalva@themanaworld.org> | |||||
2024-03-11 | Make pickup code go to nearby tile, not on top of item. | Fedja Beader | 1 | -4/+18 | |
Fixes most cases of walking through doors/warps on pickup. **** | |||||
2024-02-09 | Update copyright headers up to 2023 | Jesusalva Jesusalva | 32 | -32/+64 | |
2024-02-09 | Log misses in battle tab, alongside hits | Fedja Beader | 1 | -9/+29 | |
2023-08-16 | Fix unable to pickup non-ignored items while standing on an ignored | Fedja Beader | 1 | -3/+2 | |
item. What happened: 1) The pickup code first tries to pickup first item under you without checking if it is ignored. 2) ::pickUp queries ratelimiter, which clears to send. 3) ::pickUp checks if item is ignored and bails out 4) The pickup code did not bail early, despite "success" of (1) and selects a non-ignored item to pick-up. 5) ::pickUp queries ratelimiter, which thinks that a packet has been sent in (2) and aborts. | |||||
2021-03-11 | added desync walkaround | jak1 | 2 | -0/+7 | |
2020-02-23 | Fix some code style issues | Andrei Karas | 2 | -2/+4 | |
2019-09-30 | Add missing static keywords | Andrei Karas | 2 | -5/+5 | |
2019-06-24 | Fix code style | Andrei Karas | 1 | -3/+0 | |
2019-04-09 | Fix code style | Andrei Karas | 1 | -8/+16 | |
2019-04-08 | Add separate auto move sync distance for legacy servers | Andrei Karas | 1 | -2/+37 | |
2019-03-21 | Possible fix for desync in moving | Andrei Karas | 3 | -3/+39 | |
Handle player stop packet always. Check desync always if tile changed client side. Check desync always if server move response packet received. Removed unused configuration option. | |||||
2019-01-25 | Create main inventory always with configurable variable size fixedInventorySize | Andrei Karas | 1 | -1/+3 | |
2019-01-01 | Update copyright year. | Andrei Karas | 32 | -32/+32 | |
2018-12-07 | Fix code style. | Andrei Karas | 1 | -8/+8 | |
2018-11-27 | Remove extra ; from different code. | Andrei Karas | 5 | -44/+44 | |
2018-11-05 | Fix code style. | Andrei Karas | 2 | -4/+10 | |
2018-10-29 | Fix code style.s20181102 | Andrei Karas | 4 | -20/+20 | |
2018-06-30 | Rename "other" gender into "hidden" gender. | Andrei Karas | 2 | -3/+3 | |
2018-04-23 | Fix different cast issues and remove useless explicit keywords. | Andrei Karas | 1 | -2/+2 | |
2018-04-07 | Remove extra includes. | Andrei Karas | 1 | -1/+0 | |
2018-04-02 | Remove legacy status effect field "block-id". | Andrei Karas | 2 | -90/+16 | |
Before was warning about this field for some years. | |||||
2018-03-27 | Fix show badges in some cases. | Andrei Karas | 1 | -1/+1 | |
2018-03-27 | Fix possible crash in recalcSpritesOrder. | Andrei Karas | 1 | -10/+12 | |
This can happend if try to change unallocated slot in being. | |||||
2018-03-27 | Fix possible draw issue after speechbuble was created. | Andrei Karas | 1 | -1/+0 | |
2018-03-26 | Fix wrong iterator usage in replace sprites function. | Andrei Karas | 1 | -1/+4 | |
2018-03-04 | Add support for hightlight attribute in groups.xml | Andrei Karas | 2 | -6/+7 | |
This attribute allow to highlight gm groups based on groups.xml | |||||
2018-02-19 | Fix update gm badge if group was changed on the fly. | Andrei Karas | 2 | -4/+10 | |
2018-02-17 | Move vector class into resources directory. | Andrei Karas | 1 | -2/+2 | |
2018-02-13 | Add support for show clan badge. | Andrei Karas | 2 | -0/+37 | |
But for now clan unset for players. | |||||
2018-02-13 | Add clan window. | Andrei Karas | 1 | -1/+1 | |
For now can be opened only by chat command /clan. | |||||
2018-02-12 | Fix code style. Add missing actorManager null checks. | Andrei Karas | 1 | -2/+0 | |
2018-02-11 | Add clandb support. | Andrei Karas | 1 | -0/+3 | |
2018-02-11 | Rename clanInfo into localClan. | Andrei Karas | 2 | -9/+9 | |
2018-02-09 | Collect clan info information in clan object. | Andrei Karas | 2 | -0/+97 | |
2018-01-16 | Fix code style. | Andrei Karas | 1 | -2/+1 | |
2018-01-09 | Remove useless A_CONST attributes. | Andrei Karas | 3 | -3/+3 | |
2018-01-04 | Update copyrights year. | Andrei Karas | 30 | -30/+30 | |
2017-12-28 | Remove extra includes. | Andrei Karas | 1 | -2/+0 | |