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authorHaru <haru@dotalux.com>2020-05-04 14:25:04 +0200
committerGitHub <noreply@github.com>2020-05-04 14:25:04 +0200
commita126526feea0acbbc4cc8c591b8759093b144dd9 (patch)
treebeff524d797ea48c037f165d457f3e96746f95f5 /src/map/map.h
parent43b9a6987c5fc22c15c817a7c364393b49fb5f36 (diff)
parentcd593de68b02d77766fcb3b7b2a869096ceb7183 (diff)
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Merge pull request #2188 from bWolfie/cell_noskill
Adds 'cell_noskill' which blocks skill usage.
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 2de6df2f7..64736a6f5 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -588,6 +588,7 @@ typedef enum {
CELL_NOCHAT,
CELL_ICEWALL,
CELL_NOICEWALL,
+ CELL_NOSKILL,
} cell_t;
@@ -612,6 +613,7 @@ typedef enum {
CELL_CHKNOCHAT,
CELL_CHKICEWALL,
CELL_CHKNOICEWALL,
+ CELL_CHKNOSKILL,
} cell_chk;
@@ -630,7 +632,8 @@ struct mapcell {
novending : 1,
nochat : 1,
icewall : 1,
- noicewall : 1;
+ noicewall : 1,
+ noskill : 1;
#ifdef CELL_NOSTACK
int cell_bl; //Holds amount of bls in this cell.