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repo-recursive-tests/clientdata
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xmas2021
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Author
Files
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2022-06-25
update testxml to python3
HEAD
master
jak1
1
-1
/
+1
2022-06-25
updated repo-url, to use always the ci-server & namespace (recursive)
jak1
5
-6
/
+6
2022-06-12
Fix the CI, but it won't work: GitLab Pages is disabled and is unused
Jesusaves
2
-2
/
+9
2022-06-12
Fix bug
Jesusaves
1
-0
/
+0
2022-06-12
Update Git URL
Jesusaves
11
-21
/
+22
2022-04-08
There you go
Jesusaves
3
-0
/
+0
2022-04-08
Client Data should once again be sync'ed, but server data needs more work
Jesusaves
3
-0
/
+48
2022-04-08
Missing files
Jesusaves
3
-0
/
+208
2022-04-08
Confirm Wumpus Egg replacement
Jesusaves
3
-7
/
+10
2022-04-08
Backport graphical assets
Jesusaves
14
-0
/
+120
2022-03-07
Resynchronize with TMWA
Jesusaves
16
-0
/
+257
2022-01-29
Added sounds to Flashmob (#395)
Jesusaves
10
-0
/
+20
2022-01-29
Cherry pick changes from tmwa-client-data
Jesusaves
4
-1
/
+3
2022-01-19
Improve a warp
Jesusaves
3
-10
/
+11
2022-01-20
Merge branch 'jesusalva/cleanup' into 'master'
Jesusaves
73
-32
/
+10142
2022-01-20
Christmas Event Cleanup
Jesusaves
73
-32
/
+10142
2021-08-17
Merge branch 'Micksha-master-patch-33462' into 'master'
Jesusaves
2
-1
/
+2
2021-08-17
testxml should use Debian Buster
Jesusaves
1
-0
/
+1
2021-08-16
Update skills.xml to have blue particle effect on target
Micksha
1
-1
/
+1
2021-08-13
Missing XML file
Jesusaves
1
-0
/
+56
2021-08-13
Add Friday, Hocus' special event cat
Jesusaves
5
-0
/
+14
2021-08-12
Merge branch 'Itenplz-hit-effect' into 'master'
Micksha
1
-1
/
+1
2021-08-12
Merge branch 'shortsword' into 'master'
Micksha
1
-0
/
+0
2021-08-12
Update effects.xml to make itenplz-hit blue instead of multicolor
Micksha
1
-1
/
+1
2021-08-12
make the short sword shorter, as per HoraK request
Micksha
1
-0
/
+0
2021-08-10
Merge branch 'Pike-spear' into 'master'
Micksha
1
-1
/
+1
2021-08-10
Update items/equip-2hand.xml
Micksha
1
-1
/
+1
2021-08-10
Merge branch 'dagger' into 'master'
Micksha
1
-0
/
+0
2021-08-10
update spritesheet size for dagger as per #23
Micksha
1
-0
/
+0
2021-08-10
Merge branch 'Headmodel-offset' into 'master'
Micksha
1
-1
/
+1
2021-08-10
Update graphics/sprites/model/headmodel.xml
Micksha
1
-1
/
+1
2021-08-10
Merge branch 'Golem_offset' into 'master'
Micksha
2
-2
/
+2
2021-08-10
Update graphics/sprites/monsters/golem.xml, graphics/sprites/monsters/golem-r...
Micksha
2
-2
/
+2
2021-08-08
Nerf Iilia's Bandit Cave (47 -> 37 bandits)
Jesusaves
1
-4
/
+4
2021-08-06
Swap Pike and Halberd icons so @HoraK stop whinning (╯°□°)╯︵ â”»â...
Jesusaves
1
-2
/
+2
2021-08-06
Fix assassin items IDs
Jesusaves
3
-4
/
+4
2021-08-06
close clientdata#12 by replacing the tanktop image
Jesusaves
1
-0
/
+0
2021-08-06
Merge branch 'golem' into 'master'
Jesusaves
9
-459
/
+13
2021-08-06
Close serverdata#69
Jesusaves
1
-2
/
+2
2021-08-05
fix further problems with assassin mask
Micksha
2
-1
/
+0
2021-08-05
put assassin-mask in the headmodel size and area, remove female .xml version.
Micksha
3
-456
/
+11
2021-08-05
This fixes itemcolors.xml
Micksha
1
-1
/
+1
2021-08-05
change golem offsetY -18 in .png, add golem offsetY -7 in .xml
Micksha
3
-1
/
+1
2021-08-03
Shut up, CI
Jesusaves
3
-2
/
+2
2021-08-03
Update Doom Golem
Kurt Kuschinski
1
-0
/
+0
2021-07-29
Add HoraK's stuff
Jesusaves
10
-0
/
+547
2021-07-29
Update item colors
Jesusaves
1
-5
/
+5
2021-07-29
*Applies duct tape* "Looks about right"
Jesusaves
1
-6
/
+11
2021-07-29
Merge branch 'itemid' into 'master'
Jesusaves
1
-1
/
+1
2021-07-29
nothing to see.
Micksha
1
-1
/
+1
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