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2022-06-25update testxml to python3HEADmasterjak11-1/+1
2022-06-25updated repo-url, to use always the ci-server & namespace (recursive)jak15-6/+6
2022-06-12Fix the CI, but it won't work: GitLab Pages is disabled and is unusedJesusaves2-2/+9
2022-06-12Fix bugJesusaves1-0/+0
2022-06-12Update Git URLJesusaves11-21/+22
2022-04-08There you goJesusaves3-0/+0
2022-04-08Client Data should once again be sync'ed, but server data needs more workJesusaves3-0/+48
2022-04-08Missing filesJesusaves3-0/+208
2022-04-08Confirm Wumpus Egg replacementJesusaves3-7/+10
2022-04-08Backport graphical assetsJesusaves14-0/+120
2022-03-07Resynchronize with TMWAJesusaves16-0/+257
2022-01-29Added sounds to Flashmob (#395)Jesusaves10-0/+20
2022-01-29Cherry pick changes from tmwa-client-dataJesusaves4-1/+3
2022-01-19Improve a warpJesusaves3-10/+11
2022-01-20Merge branch 'jesusalva/cleanup' into 'master'Jesusaves73-32/+10142
2022-01-20Christmas Event CleanupJesusaves73-32/+10142
2021-08-17Merge branch 'Micksha-master-patch-33462' into 'master'Jesusaves2-1/+2
2021-08-17testxml should use Debian BusterJesusaves1-0/+1
2021-08-16Update skills.xml to have blue particle effect on targetMicksha1-1/+1
2021-08-13Missing XML fileJesusaves1-0/+56
2021-08-13Add Friday, Hocus' special event catJesusaves5-0/+14
2021-08-12Merge branch 'Itenplz-hit-effect' into 'master'Micksha1-1/+1
2021-08-12Merge branch 'shortsword' into 'master'Micksha1-0/+0
2021-08-12Update effects.xml to make itenplz-hit blue instead of multicolorMicksha1-1/+1
2021-08-12make the short sword shorter, as per HoraK requestMicksha1-0/+0
2021-08-10Merge branch 'Pike-spear' into 'master'Micksha1-1/+1
2021-08-10Update items/equip-2hand.xmlMicksha1-1/+1
2021-08-10Merge branch 'dagger' into 'master'Micksha1-0/+0
2021-08-10update spritesheet size for dagger as per #23Micksha1-0/+0
2021-08-10Merge branch 'Headmodel-offset' into 'master'Micksha1-1/+1
2021-08-10Update graphics/sprites/model/headmodel.xmlMicksha1-1/+1
2021-08-10Merge branch 'Golem_offset' into 'master'Micksha2-2/+2
2021-08-10Update graphics/sprites/monsters/golem.xml, graphics/sprites/monsters/golem-r...Micksha2-2/+2
2021-08-08Nerf Iilia's Bandit Cave (47 -> 37 bandits)Jesusaves1-4/+4
2021-08-06Swap Pike and Halberd icons so @HoraK stop whinning (╯°□°)╯︵ â”»â...Jesusaves1-2/+2
2021-08-06Fix assassin items IDsJesusaves3-4/+4
2021-08-06close clientdata#12 by replacing the tanktop imageJesusaves1-0/+0
2021-08-06Merge branch 'golem' into 'master'Jesusaves9-459/+13
2021-08-06Close serverdata#69Jesusaves1-2/+2
2021-08-05fix further problems with assassin maskMicksha2-1/+0
2021-08-05put assassin-mask in the headmodel size and area, remove female .xml version.Micksha3-456/+11
2021-08-05This fixes itemcolors.xmlMicksha1-1/+1
2021-08-05change golem offsetY -18 in .png, add golem offsetY -7 in .xmlMicksha3-1/+1
2021-08-03Shut up, CIJesusaves3-2/+2
2021-08-03Update Doom GolemKurt Kuschinski1-0/+0
2021-07-29Add HoraK's stuffJesusaves10-0/+547
2021-07-29Update item colorsJesusaves1-5/+5
2021-07-29*Applies duct tape* "Looks about right"Jesusaves1-6/+11
2021-07-29Merge branch 'itemid' into 'master'Jesusaves1-1/+1
2021-07-29nothing to see.Micksha1-1/+1