diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-08-06 17:06:49 +0000 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-08-06 17:06:49 +0000 |
commit | 1931e5f0440916c3dcde18abcb0b3326dddb2027 (patch) | |
tree | b9eb915e73473a3b228c6f7fd995ac16fb472caa | |
parent | 950af17ec861b92bea0abfe6ef21ff36a8b8ff96 (diff) | |
parent | 865df64a25ec378a6b41dfef68c965068ce47fe8 (diff) | |
download | clientdata-1931e5f0440916c3dcde18abcb0b3326dddb2027.tar.gz clientdata-1931e5f0440916c3dcde18abcb0b3326dddb2027.tar.bz2 clientdata-1931e5f0440916c3dcde18abcb0b3326dddb2027.tar.xz clientdata-1931e5f0440916c3dcde18abcb0b3326dddb2027.zip |
Merge branch 'golem' into 'master'
Update Golem as per HoraK request
See merge request themanaworld/evolved/clientdata!35
-rw-r--r-- | graphics/items/equipment/head/assassin-mask.png | bin | 760 -> 819 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask.png | bin | 2693 -> 2690 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask.xml | 238 | ||||
-rw-r--r-- | graphics/sprites/monsters/golem-red.png | bin | 1434060 -> 2071145 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/golem.png | bin | 1088605 -> 1844483 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/golem.xml | 2 | ||||
-rw-r--r-- | itemcolors.xml | 2 | ||||
-rw-r--r-- | items/equip-head.xml | 1 |
9 files changed, 13 insertions, 459 deletions
diff --git a/graphics/items/equipment/head/assassin-mask.png b/graphics/items/equipment/head/assassin-mask.png Binary files differindex e2ed73b2..d2a46259 100644 --- a/graphics/items/equipment/head/assassin-mask.png +++ b/graphics/items/equipment/head/assassin-mask.png diff --git a/graphics/sprites/equipment/head/assassin-mask-female.xml b/graphics/sprites/equipment/head/assassin-mask-female.xml deleted file mode 100644 index fe2ddc52..00000000 --- a/graphics/sprites/equipment/head/assassin-mask-female.xml +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="40" name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40"/> - <action imageset="base" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="150" index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="150" index="1" offsetX="0" offsetY="-29"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="150" index="3" offsetX="0" offsetY="-29"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action imageset="base" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-25"/> - <frame delay="75" index="0" offsetX="0" offsetY="-24"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="4" offsetY="-30"/> - <frame delay="75" index="1" offsetX="4" offsetY="-31"/> - <frame delay="75" index="1" offsetX="0" offsetY="-28"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> - <frame delay="75" index="3" offsetX="0" offsetY="-28"/> - <frame delay="75" index="3" offsetX="1" offsetY="-27"/> - <end/> - </animation> - </action> - <action imageset="base" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="0" offsetY="-28"/> - <frame delay="75" index="0" offsetX="0" offsetY="-27"/> - <frame delay="75" index="0" offsetX="0" offsetY="-28"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="3" offsetY="-29"/> - <frame delay="150" index="1" offsetX="5" offsetY="-30"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> - <end/> - </animation> - </action> - <action imageset="base" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action imageset="base" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> - <frame index="1" offsetX="2" offsetY="-29" delay="140"/> - <frame index="1" offsetX="4" offsetY="-29" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-26" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> - <frame index="3" offsetX="3" offsetY="-25" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="140"/> - <frame index="1" offsetX="7" offsetY="-28" delay="140"/> - <frame index="1" offsetX="0" offsetY="-30" delay="140"/> - <frame index="1" offsetX="0" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> - <frame index="3" offsetX="1" offsetY="-30" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="280"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> -</sprite> diff --git a/graphics/sprites/equipment/head/assassin-mask.png b/graphics/sprites/equipment/head/assassin-mask.png Binary files differindex a0c92b7a..002ad305 100644 --- a/graphics/sprites/equipment/head/assassin-mask.png +++ b/graphics/sprites/equipment/head/assassin-mask.png diff --git a/graphics/sprites/equipment/head/assassin-mask.xml b/graphics/sprites/equipment/head/assassin-mask.xml index 9757cec3..b28f0895 100644 --- a/graphics/sprites/equipment/head/assassin-mask.xml +++ b/graphics/sprites/equipment/head/assassin-mask.xml @@ -1,229 +1,13 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> + +<!-- Author: Micksha +Copyright (C) 2021 The Mana World --> + <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <frame index="0" offsetX="0" offsetY="-29" delay="140"/> - <frame index="0" offsetX="0" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-28" delay="140"/> - <frame index="1" offsetX="3" offsetY="-31" delay="140"/> - <frame index="1" offsetX="5" offsetY="-31" delay="140"/> - <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> - <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-28" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="3" offsetX="2" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="100"/> - <frame index="0" offsetX="0" offsetY="-28" delay="100"/> - <frame index="0" offsetX="0" offsetY="-25" delay="100"/> - <frame index="0" offsetX="0" offsetY="-24" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="100"/> - <frame index="1" offsetX="4" offsetY="-31" delay="100"/> - <frame index="1" offsetX="0" offsetY="-28" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> - <frame index="3" offsetX="0" offsetY="-28" delay="100"/> - <frame index="3" offsetX="1" offsetY="-27" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-30" delay="140"/> - <frame index="1" offsetX="6" offsetY="-31" delay="140"/> - <frame index="1" offsetX="1" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> - <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> - <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> - <frame index="3" offsetX="1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-27" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-25" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="4" offsetY="-31" delay="140"/> - <frame index="1" offsetX="4" offsetY="-32" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> - <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> - <frame index="3" offsetX="3" offsetY="-28" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/assassin-mask.png" + width="40" + height="64"/> + + <include file="model/headmodel.xml"/> </sprite> diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png Binary files differindex 7b22a51d..551908b8 100644 --- a/graphics/sprites/monsters/golem-red.png +++ b/graphics/sprites/monsters/golem-red.png diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differindex 81287408..ad027032 100644 --- a/graphics/sprites/monsters/golem.png +++ b/graphics/sprites/monsters/golem.png diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml index 03f9b740..055c367d 100644 --- a/graphics/sprites/monsters/golem.xml +++ b/graphics/sprites/monsters/golem.xml @@ -6,7 +6,7 @@ Copyright (C) 2011-2020 Evol Online --> src="graphics/sprites/monsters/golem.png" width="128" height="128" - offsetY="-4"/> + offsetY="-11"/> <action name="spawn" imageset="mob"> diff --git a/itemcolors.xml b/itemcolors.xml index 684bf7b2..48883fe9 100644 --- a/itemcolors.xml +++ b/itemcolors.xml @@ -17,7 +17,7 @@ <color id="11" value="#5e0034,a30059,fe7fc4,febfe1,ffffff" name="pink"/> <color id="12" value="#130912,3e1C33,602749" name="dark"/> <!-- Tritan dark --> <color id="13" value="#831f2d,be4f2d,f8cc8b" name="light red"/> <!-- Ifriton light red --> - <color id="14" name="Metal Red" /> + <color id="14" value="#500000,a00000,da0000,ff0000" name="Metal Red"/> <!--color id="15" /> <color id="16" /> <color id="17" /> diff --git a/items/equip-head.xml b/items/equip-head.xml index fb124735..90c3cab3 100644 --- a/items/equip-head.xml +++ b/items/equip-head.xml @@ -3106,7 +3106,6 @@ weight="10" sellProtected="true"> <sprite gender="unisex">equipment/head/assassin-mask.xml</sprite> - <sprite gender="female">equipment/head/assassin-mask-female.xml</sprite> <replace sprite="hair" /> </item> </items> |