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authorJesusaves <cpntb1@ymail.com>2022-04-08 10:06:01 -0300
committerJesusaves <cpntb1@ymail.com>2022-04-08 10:06:01 -0300
commitaf7e4c3f09ecd9e2545bcddca87e1415141ac6b6 (patch)
tree5e72bf4ca623245326d0be20eb732ee04a51e98b
parentab9fa7a05c540e377ed9f68a1dec502e4a273057 (diff)
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Backport graphical assets
-rw-r--r--graphics/items/equipment/chest/redknight.pngbin0 -> 726 bytes
-rw-r--r--graphics/items/equipment/shield/dragonshield.pngbin0 -> 449 bytes
-rw-r--r--graphics/items/equipment/weapon/revolver.pngbin0 -> 792 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.pngbin0 -> 13466 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.pngbin0 -> 13388 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.xml11
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragon.xml11
-rw-r--r--graphics/sprites/equipment/shields/standard.xml87
-rw-r--r--graphics/sprites/equipment/weapons/gun.pngbin0 -> 2207 bytes
-rw-r--r--graphics/sprites/races/human-male.pngbin0 -> 73507 bytes
-rw-r--r--graphics/tiles/party.pngbin0 -> 22766 bytes
-rw-r--r--sfx/weapons/gunstaff/shot.oggbin0 -> 12186 bytes
14 files changed, 120 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png
new file mode 100644
index 00000000..5ec39538
--- /dev/null
+++ b/graphics/items/equipment/chest/redknight.png
Binary files differ
diff --git a/graphics/items/equipment/shield/dragonshield.png b/graphics/items/equipment/shield/dragonshield.png
new file mode 100644
index 00000000..fdc63bce
--- /dev/null
+++ b/graphics/items/equipment/shield/dragonshield.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/revolver.png b/graphics/items/equipment/weapon/revolver.png
new file mode 100644
index 00000000..34ce5859
--- /dev/null
+++ b/graphics/items/equipment/weapon/revolver.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.png b/graphics/sprites/equipment/chest/redknightarmor-female.png
new file mode 100644
index 00000000..53b067db
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.xml b/graphics/sprites/equipment/chest/redknightarmor-female.xml
new file mode 100644
index 00000000..b4d8b685
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.png b/graphics/sprites/equipment/chest/redknightarmor-male.png
new file mode 100644
index 00000000..e43ada59
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.xml b/graphics/sprites/equipment/chest/redknightarmor-male.xml
new file mode 100644
index 00000000..dae42e16
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml
new file mode 100644
index 00000000..844e2efc
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/dragon.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml
new file mode 100644
index 00000000..e7716eaa
--- /dev/null
+++ b/graphics/sprites/equipment/shields/standard.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="shield" src="graphics/sprites/equipment/shields/dragon.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png
new file mode 100644
index 00000000..70bc5b44
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/gun.png
Binary files differ
diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png
new file mode 100644
index 00000000..3b308a1b
--- /dev/null
+++ b/graphics/sprites/races/human-male.png
Binary files differ
diff --git a/graphics/tiles/party.png b/graphics/tiles/party.png
new file mode 100644
index 00000000..bc093f04
--- /dev/null
+++ b/graphics/tiles/party.png
Binary files differ
diff --git a/sfx/weapons/gunstaff/shot.ogg b/sfx/weapons/gunstaff/shot.ogg
new file mode 100644
index 00000000..b5354c6d
--- /dev/null
+++ b/sfx/weapons/gunstaff/shot.ogg
Binary files differ