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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-01 16:34:21 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-01 16:34:21 +0000
commit446724fb64fc64557ef4a2c63659359d7b6fb89f (patch)
tree4bbc801ba2603099dc475bb351b9df82cd20b19c /src/map/guild.h
parenta73973dde466fa25c118fca4da9acb7db2ee1666 (diff)
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Removed code that queues OnAgitEliminate after the Emperium is broken, this is now done properly by the gvg script instead (partially deals with bugreport:342).
If you have any extra castles, update your scripts accordingly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11630 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r--src/map/guild.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/guild.h b/src/map/guild.h
index b7b5f2ac4..61c9e1778 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -89,7 +89,6 @@ int guild_castlealldataload(int len,struct guild_castle *gc);
int guild_agit_start(void);
int guild_agit_end(void);
-int guild_agit_break(struct mob_data *md);
void do_final_guild(void);