From 446724fb64fc64557ef4a2c63659359d7b6fb89f Mon Sep 17 00:00:00 2001 From: ultramage Date: Thu, 1 Nov 2007 16:34:21 +0000 Subject: Removed code that queues OnAgitEliminate after the Emperium is broken, this is now done properly by the gvg script instead (partially deals with bugreport:342). If you have any extra castles, update your scripts accordingly. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11630 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/guild.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/map/guild.h') diff --git a/src/map/guild.h b/src/map/guild.h index b7b5f2ac4..61c9e1778 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -89,7 +89,6 @@ int guild_castlealldataload(int len,struct guild_castle *gc); int guild_agit_start(void); int guild_agit_end(void); -int guild_agit_break(struct mob_data *md); void do_final_guild(void); -- cgit v1.2.3-60-g2f50