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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-28 04:04:50 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-28 04:04:50 +0000
commit5129aec41d33947923a91604647a5936e49ae009 (patch)
tree1b10aa011002f1b475ace9a9136673377e13e285 /src/common/mmo.h
parenta269c22b8d92b56a6b09bc2fa8375d1803cab909 (diff)
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* Some more updates to Quest Log
- Implemented a new saving mechanism. Now they can be saved every 'autosave_time' in case the char-server is not online when you get a quest. - Improved 'changequest' code. - Increase MAX_QUEST_DB to 1200. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13973 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r--src/common/mmo.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 61c2f5217..3c82a8ad7 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -50,7 +50,7 @@
#define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 8 //Local max per castle. [Skotlex]
-#define MAX_QUEST_DB 500 //Max quests that the server will load
+#define MAX_QUEST_DB 1200 //Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest
#define MIN_HAIR_STYLE battle_config.min_hair_style
@@ -135,7 +135,6 @@ struct quest {
int mob[MAX_QUEST_OBJECTIVES];
int count[MAX_QUEST_OBJECTIVES];
quest_state state;
- bool save_quest;
int num_objectives;
};