From 5129aec41d33947923a91604647a5936e49ae009 Mon Sep 17 00:00:00 2001 From: Inkfish Date: Tue, 28 Jul 2009 04:04:50 +0000 Subject: * Some more updates to Quest Log - Implemented a new saving mechanism. Now they can be saved every 'autosave_time' in case the char-server is not online when you get a quest. - Improved 'changequest' code. - Increase MAX_QUEST_DB to 1200. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13973 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/common/mmo.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/common/mmo.h') diff --git a/src/common/mmo.h b/src/common/mmo.h index 61c2f5217..3c82a8ad7 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -50,7 +50,7 @@ #define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf] #define MAX_GUILDLEVEL 50 #define MAX_GUARDIANS 8 //Local max per castle. [Skotlex] -#define MAX_QUEST_DB 500 //Max quests that the server will load +#define MAX_QUEST_DB 1200 //Max quests that the server will load #define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest #define MIN_HAIR_STYLE battle_config.min_hair_style @@ -135,7 +135,6 @@ struct quest { int mob[MAX_QUEST_OBJECTIVES]; int count[MAX_QUEST_OBJECTIVES]; quest_state state; - bool save_quest; int num_objectives; }; -- cgit v1.2.3-60-g2f50