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authorHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
committerHappy <markaizer@gmail.com>2014-08-21 04:50:46 +0800
commitf52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch)
tree99907d827264e501774e58ab4630e41fa7103c02 /npc/re/jobs/3-2/shadow_chaser.txt
parent2410110dece79b4598c12f1c953219f1d0d1904a (diff)
parent769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff)
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Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/re/jobs/3-2/shadow_chaser.txt')
-rw-r--r--npc/re/jobs/3-2/shadow_chaser.txt70
1 files changed, 34 insertions, 36 deletions
diff --git a/npc/re/jobs/3-2/shadow_chaser.txt b/npc/re/jobs/3-2/shadow_chaser.txt
index f9d27dc84..230d5b49c 100644
--- a/npc/re/jobs/3-2/shadow_chaser.txt
+++ b/npc/re/jobs/3-2/shadow_chaser.txt
@@ -1,22 +1,20 @@
//===== Hercules Script ======================================
//= Shadow Chaser Job Quest
-//===== By: ==================================================
+//===== By: ==================================================
//= Muad_Dib
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.3
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Description: =========================================
//= [Official Conversion]
//= Job change Quest from Rogue / Stalker -> Shadow Chaser.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 First Version. [ultragunner, Oshinoke]
//= 1.1 Standardized. [Euphy]
//= 1.2 Updated dialogue. [Joseph]
//= 1.3 Updated to official script. [Euphy]
//============================================================
-morocc,156,70,3 script Girl#sc00 93,3,3,{
+morocc,156,70,3 script Girl#sc00 4_F_04,3,3,{
mes "[Girl]";
if (BaseJob == Job_Rogue) {
if (job_sha == 0) {
@@ -75,7 +73,7 @@ OnTouch:
end;
}
-in_rogue,376,100,5 script Guild Member#sc01 828,{
+in_rogue,376,100,5 script Guild Member#sc01 4_M_ROGUE,{
if (BaseJob == Job_Rogue) {
if (job_sha < 2) {
set @job_sha,0;
@@ -145,7 +143,7 @@ in_rogue,376,100,5 script Guild Member#sc01 828,{
close;
}
-in_rogue,379,99,1 script Guild Member#sc02 747,{
+in_rogue,379,99,1 script Guild Member#sc02 4_F_ROGUE,{
if (BaseJob == Job_Rogue) {
if (job_sha < 2) {
set @job_sha,1;
@@ -175,7 +173,7 @@ in_rogue,379,99,1 script Guild Member#sc02 747,{
close;
}
-in_rogue,379,101,3 script Scary Man#sc03 810,{
+in_rogue,379,101,3 script Scary Man#sc03 1_M_SIGNROGUE,{
if (job_sha == 0) {
if (BaseJob == Job_Rogue && BaseLevel > 98 && JobLevel > 49) {
mes "[Scary man]";
@@ -294,7 +292,7 @@ L_Code:
return;
}
-s_atelier,65,123,5 script Manager#sc04_prt 903,{
+s_atelier,65,123,5 script Manager#sc04_prt 4_M_KHKYEL,{
if (job_sha == 2) {
mes "[Manager]";
mes "Where's Max!?";
@@ -613,7 +611,7 @@ L_Code:
close;
}
-s_atelier,168,65,5 script Manager#sc08_ra 923,{
+s_atelier,168,65,5 script Manager#sc08_ra 4_M_DOCTOR,{
if (job_sha < 10) {
mes "[Manager]";
mes "Who are you?";
@@ -885,7 +883,7 @@ L_Code:
close;
}
-s_atelier,167,129,3 script Manager#sc06_yuno 806,{
+s_atelier,167,129,3 script Manager#sc06_yuno 1_M_SIGNART,{
if (job_sha < 19) {
mes "[Manager]";
mes "What?";
@@ -1120,7 +1118,7 @@ L_Code:
return;
}
-s_atelier,25,75,3 script Manager#sc10_lgt 899,{
+s_atelier,25,75,3 script Manager#sc10_lgt 4_M_HUMAN_02,{
if (job_sha < 26) {
mes "[Manager]";
mes "You are?";
@@ -1314,7 +1312,7 @@ s_atelier,25,75,3 script Manager#sc10_lgt 899,{
close;
}
-s_atelier,73,65,3 script Vicente#sc12_lgt 899,{
+s_atelier,73,65,3 script Vicente#sc12_lgt 4_M_HUMAN_02,{
mes "[Vicente]";
if (job_sha < 29) {
mes "If you don't have anything special to do here, you'd better leave.";
@@ -1340,7 +1338,7 @@ s_atelier,73,65,3 script Vicente#sc12_lgt 899,{
close;
}
-s_atelier,70,66,4 script Dumk#sc13_lgh 481,{
+s_atelier,70,66,4 script Dumk#sc13_lgh 4_M_SHADOWCHASER,{
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
mes "[Dumk]";
mes "What is it?";
@@ -1670,7 +1668,7 @@ s_atelier,70,66,4 script Dumk#sc13_lgh 481,{
// Flames
//============================================================
-tur_dun03,38,209,1 script Blue Flame#sc_f01 802,{
+tur_dun03,38,209,1 script Blue Flame#sc_f01 4_NFWISP,{
if (job_sha == 5) {
mes "A blue flame is roaring.";
mes "The deciphered code means...";
@@ -1755,7 +1753,7 @@ tur_dun03,38,209,1 script Blue Flame#sc_f01 802,{
close;
}
-ice_dun02,206,223,1 script Red Flame#sc_f02 802,{
+ice_dun02,206,223,1 script Red Flame#sc_f02 4_NFWISP,{
if (job_sha < 11) {
mes "An unknown red flame is roaring.";
close;
@@ -1819,7 +1817,7 @@ ice_dun02,206,223,1 script Red Flame#sc_f02 802,{
close;
}
-niflheim,230,276,1 script Red Flame#sc_f03 802,{
+niflheim,230,276,1 script Red Flame#sc_f03 4_NFWISP,{
if (job_sha < 21) {
mes "That's a mysterious flame.";
mes "It looks like cursing.";
@@ -1922,7 +1920,7 @@ niflheim,230,276,1 script Red Flame#sc_f03 802,{
// Boxes
//============================================================
-job3_sha01,22,78,0 script ????#keybox01 844,{
+job3_sha01,22,78,0 script ????#keybox01 CLEAR_NPC,{
if (checkweight(1201,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
@@ -1992,13 +1990,13 @@ job3_sha01,22,78,0 script ????#keybox01 844,{
close;
}
-job3_sha01,25,28,0 script ????#keybox02 844,{
+job3_sha01,25,28,0 script ????#keybox02 CLEAR_NPC,{
if (checkweight(1201,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
}
setarray .@Words$[0],"SEED","FOOT","COLD";
- setarray .@Numbers[0],24,25,20;
+ setarray .@numbers[0],24,25,20;
set .@i,job_sha-14;
if (job_sha > 13 && job_sha < 17) {
mes "There are lots of boxes.";
@@ -2025,8 +2023,8 @@ job3_sha01,25,28,0 script ????#keybox02 844,{
switch(select("Input the answer.:I can't get it.")) {
case 1:
input .@input;
- if (.@input == .@Numbers[.@i]) {
- mes "You put 2 and "+(.@Numbers[.@i]-20)+".";
+ if (.@input == .@numbers[.@i]) {
+ mes "You put 2 and "+(.@numbers[.@i]-20)+".";
mes "The box opens and you get one key.";
next;
mes "You got the Key of Illusion.";
@@ -2071,7 +2069,7 @@ job3_sha01,25,28,0 script ????#keybox02 844,{
end;
}
-job3_sha01,73,80,0 script ????#keybox03 844,{
+job3_sha01,73,80,0 script ????#keybox03 CLEAR_NPC,{
if (checkweight(1201,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
@@ -2208,7 +2206,7 @@ job3_sha01,73,80,0 script ????#keybox03 844,{
end;
}
-job3_sha01,71,27,0 script ????#keybox04 844,{
+job3_sha01,71,27,0 script ????#keybox04 CLEAR_NPC,{
if (checkweight(1201,1) == 0) {
mes "- You can't continue on in this quest because you are overweight. -";
close;
@@ -2269,7 +2267,7 @@ job3_sha01,71,27,0 script ????#keybox04 844,{
// Brush Shops
//============================================================
-s_atelier,29,119,3 script Max#sc05_prt 97,{
+s_atelier,29,119,3 script Max#sc05_prt 4W_M_01,{
mes "[Max]";
mes "Welcome~";
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
@@ -2306,7 +2304,7 @@ s_atelier,29,119,3 script Max#sc05_prt 97,{
mes "Good luck!";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- set Zeny, Zeny - .@i[4];
+ Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2334,7 +2332,7 @@ s_atelier,29,119,3 script Max#sc05_prt 97,{
}
}
-s_atelier,136,70,3 script Titika#sc09_ra 914,{
+s_atelier,136,70,3 script Titika#sc09_ra 4_F_CHILD,{
mes "[Titika]";
mes "Welcome.";
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
@@ -2359,7 +2357,7 @@ s_atelier,136,70,3 script Titika#sc09_ra 914,{
mes "I'll exchange it with the goods that I made.";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- set Zeny, Zeny - .@i[4];
+ Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2385,7 +2383,7 @@ s_atelier,136,70,3 script Titika#sc09_ra 914,{
}
}
-s_atelier,124,128,3 script RimiGX#sc07_yuno 862,{
+s_atelier,124,128,3 script RimiGX#sc07_yuno 4_F_LGTGIRL,{
mes "[RimiGX]";
mes "Welcome.";
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
@@ -2409,7 +2407,7 @@ s_atelier,124,128,3 script RimiGX#sc07_yuno 862,{
mes "It will be fast when I exchange the stuff made?";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- set Zeny, Zeny - .@i[4];
+ Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2434,7 +2432,7 @@ s_atelier,124,128,3 script RimiGX#sc07_yuno 862,{
}
}
-s_atelier,26,68,3 script Vito#sc11_lgt 904,{
+s_atelier,26,68,3 script Vito#sc11_lgt 4_M_KHMAN,{
mes "[Vito]";
mes "Welcome.";
if (Class == Job_Shadow_Chaser || Class == Job_Shadow_Chaser_T || Class == Job_Baby_Chaser) {
@@ -2459,7 +2457,7 @@ s_atelier,26,68,3 script Vito#sc11_lgt 904,{
mes "I'm going to exchange the blush I made before.";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- set Zeny, Zeny - .@i[4];
+ Zeny -= .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2485,7 +2483,7 @@ s_atelier,26,68,3 script Vito#sc11_lgt 904,{
// Warp Portal
//============================================================
-tha_t01,149,228,0 script #shadowc02 45,2,2,{
+tha_t01,149,228,0 script #shadowc02 WARPNPC,2,2,{
end;
OnTouch:
mes "You can feel weird power.";
@@ -2503,4 +2501,4 @@ OnTouch:
//============================================================
tur_dun03,0,0,0,0 monster Shadow of Deception 2076,1,1000,0,0
ice_dun02,0,0,0,0 monster Shadow of Illusion 2077,1,1000,0,0
-niflheim,0,0,0,0 monster Shadow of Pleasure 2078,1,1000,0,0 \ No newline at end of file
+niflheim,0,0,0,0 monster Shadow of Pleasure 2078,1,1000,0,0