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author | Jesusaves <cpntb1@ymail.com> | 2021-08-02 17:45:45 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-08-02 17:45:45 -0300 |
commit | 9e65c46146336470bf1c8934abd19bf7e9e16ded (patch) | |
tree | 414942d9d12195f62f224360047c9ffc8f111797 /npc/mapflag | |
parent | 52592e01511cb86c1f0f545be52c340d190546ec (diff) | |
download | hercules-9e65c46146336470bf1c8934abd19bf7e9e16ded.tar.gz hercules-9e65c46146336470bf1c8934abd19bf7e9e16ded.tar.bz2 hercules-9e65c46146336470bf1c8934abd19bf7e9e16ded.tar.xz hercules-9e65c46146336470bf1c8934abd19bf7e9e16ded.zip |
[TMW2] Disable Official Walkpath.
This only do something if path length > 14, which M+ does not.
So in the end of the day it is running some extra calculations we don't need.
I don't see anything else server-side which could be safely disabled.
And I also don't know how effective this will be.
Diffstat (limited to 'npc/mapflag')
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