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path: root/src/map/chrif.c
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include "../common/cbasetypes.h"
#include "../common/malloc.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
#include "../common/ers.h"

#include "map.h"
#include "battle.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "pet.h"
#include "skill.h"
#include "status.h"
#include "homunculus.h"
#include "instance.h"
#include "mercenary.h"
#include "elemental.h"
#include "chrif.h"
#include "quest.h"
#include "storage.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>

static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data);

static struct eri *auth_db_ers; //For reutilizing player login structures.
static DBMap *auth_db; // int id -> struct auth_node*

static const int packet_len_table[0x3d] = { // U - used, F - free
    60, 3,-1,27,10,-1, 6,-1,    // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
    6,-1,18, 7,-1,39,30, 10,   // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
    6,30, 0, 0,86, 7,44,34,    // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
    11,10,10, 0,11, 0,266,10,   // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, F->2b15, U->2b16, U->2b17
    2,10, 2,-1,-1,-1, 2, 7,    // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
    -1,10, 8, 2, 2,14,19,19,    // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
};

//Used Packets:
//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
//2afd: Incoming, chrif_authok -> 'client authentication ok'
//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
//2b08: Outgoing, chrif_searchcharid -> '...'
//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
//2b0a: FREE
//2b0b: FREE
//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
//2b12: Incoming, chrif_divorceack -> 'divorce chars
//2b13: FREE
//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
//2b15: FREE
//2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....'
//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
//2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
//2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
//2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
//2b23: Outgoing, chrif_keepalive. charserver ping.
//2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
//2b26: Outgoing, chrif_authreq -> 'client authentication request'
//2b27: Incoming, chrif_authfail -> 'client authentication failed'

int chrif_connected = 0;
int char_fd = -1;
int srvinfo;
static char char_ip_str[128];
static uint32 char_ip = 0;
static uint16 char_port = 6121;
static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
static int chrif_state = 0;
int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]

//Interval at which map server updates online listing. [Valaris]
#define CHECK_INTERVAL 3600000
//Interval at which map server sends number of connected users. [Skotlex]
#define UPDATE_INTERVAL 10000
//This define should spare writing the check in every function. [Skotlex]
#define chrif_check(a) { if(!chrif_isconnected()) return a; }


/// Resets all the data.
void chrif_reset(void)
{
    // TODO kick everyone out and reset everything [FlavioJS]
    exit(EXIT_FAILURE);
}


/// Checks the conditions for the server to stop.
/// Releases the cookie when all characters are saved.
/// If all the conditions are met, it stops the core loop.
void chrif_check_shutdown(void)
{
    if (runflag != MAPSERVER_ST_SHUTDOWN)
        return;
    if (auth_db->size(auth_db) > 0)
        return;
    runflag = CORE_ST_STOP;
}

struct auth_node *chrif_search(int account_id) {
    return (struct auth_node *)idb_get(auth_db, account_id);
}

struct auth_node *chrif_auth_check(int account_id, int char_id, enum sd_state state) {
    struct auth_node *node = chrif_search(account_id);

    return (node && node->char_id == char_id && node->state == state) ? node : NULL;
}

bool chrif_auth_delete(int account_id, int char_id, enum sd_state state)
{
    struct auth_node *node;

    if ((node = chrif_auth_check(account_id, char_id, state))) {
        int fd = node->sd ? node->sd->fd : node->fd;

        if (session[fd] && session[fd]->session_data == node->sd)
            session[fd]->session_data = NULL;

        if (node->char_dat)
            aFree(node->char_dat);

        if (node->sd)
            aFree(node->sd);

        ers_free(auth_db_ers, node);
        idb_remove(auth_db,account_id);

        return true;
    }
    return false;
}

//Moves the sd character to the auth_db structure.
static bool chrif_sd_to_auth(TBL_PC *sd, enum sd_state state)
{
    struct auth_node *node;

    if (chrif_search(sd->status.account_id))
        return false; //Already exists?

    node = ers_alloc(auth_db_ers, struct auth_node);

    memset(node, 0, sizeof(struct auth_node));

    node->account_id = sd->status.account_id;
    node->char_id = sd->status.char_id;
    node->login_id1 = sd->login_id1;
    node->login_id2 = sd->login_id2;
    node->sex = sd->status.sex;
    node->fd = sd->fd;
    node->sd = sd;  //Data from logged on char.
    node->node_created = gettick(); //timestamp for node timeouts
    node->state = state;

    sd->state.active = 0;

    idb_put(auth_db, node->account_id, node);

    return true;
}

static bool chrif_auth_logout(TBL_PC *sd, enum sd_state state)
{

    if (sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
        //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
        if (session[sd->fd])
            session[sd->fd]->session_data = NULL;
        sd->fd = 0;
    }

    return chrif_sd_to_auth(sd, state);
}

bool chrif_auth_finished(TBL_PC *sd)
{
    struct auth_node *node= chrif_search(sd->status.account_id);

    if (node && node->sd == sd && node->state == ST_LOGIN) {
        node->sd = NULL;

        return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
    }

    return false;
}
// sets char-server's user id
void chrif_setuserid(char *id)
{
    memcpy(userid, id, NAME_LENGTH);
}

// sets char-server's password
void chrif_setpasswd(char *pwd)
{
    memcpy(passwd, pwd, NAME_LENGTH);
}

// security check, prints warning if using default password
void chrif_checkdefaultlogin(void)
{
    if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
        ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
        ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
        ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
    }
}

// sets char-server's ip address
int chrif_setip(const char *ip)
{
    char ip_str[16];

    if (!(char_ip = host2ip(ip))) {
        ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);

        return 0;
    }

    strncpy(char_ip_str, ip, sizeof(char_ip_str));

    ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));

    return 1;
}

// sets char-server's port number
void chrif_setport(uint16 port)
{
    char_port = port;
}

// says whether the char-server is connected or not
int chrif_isconnected(void)
{
    return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
}

/*==========================================
 * Saves character data.
 * Flag = 1: Character is quitting
 * Flag = 2: Character is changing map-servers
 *------------------------------------------*/
int chrif_save(struct map_session_data *sd, int flag)
{
    nullpo_retr(-1, sd);

    pc_makesavestatus(sd);

    if (flag && sd->state.active) { //Store player data which is quitting
        //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
        if (chrif_isconnected())
            chrif_save_scdata(sd);
        if (!chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE))
            ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
    }

    chrif_check(-1); //Character is saved on reconnect.

    //For data sync
    if (sd->state.storage_flag == 2)
        storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);

    if (flag)
        sd->state.storage_flag = 0; //Force close it.

    //Saving of registry values.
    if (sd->state.reg_dirty&4)
        intif_saveregistry(sd, 3); //Save char regs
    if (sd->state.reg_dirty&2)
        intif_saveregistry(sd, 2); //Save account regs
    if (sd->state.reg_dirty&1)
        intif_saveregistry(sd, 1); //Save account2 regs

    WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
    WFIFOW(char_fd,0) = 0x2b01;
    WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
    WFIFOL(char_fd,4) = sd->status.account_id;
    WFIFOL(char_fd,8) = sd->status.char_id;
    WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
    memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
    WFIFOSET(char_fd, WFIFOW(char_fd,2));

    if (sd->status.pet_id > 0 && sd->pd)
        intif_save_petdata(sd->status.account_id,&sd->pd->pet);
    if (sd->hd && merc_is_hom_active(sd->hd))
        merc_save(sd->hd);
    if (sd->md && mercenary_get_lifetime(sd->md) > 0)
        mercenary_save(sd->md);
    if (sd->ed && elemental_get_lifetime(sd->ed) > 0)
        elemental_save(sd->ed);
    if (sd->save_quest)
        intif_quest_save(sd);

    return 0;
}

// connects to char-server (plaintext)
int chrif_connect(int fd)
{
    ShowStatus("Logging in to char server...\n", char_fd);
    WFIFOHEAD(fd,60);
    WFIFOW(fd,0) = 0x2af8;
    memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
    memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
    WFIFOL(fd,50) = 0;
    WFIFOL(fd,54) = htonl(clif_getip());
    WFIFOW(fd,58) = htons(clif_getport());
    WFIFOSET(fd,60);

    return 0;
}

// sends maps to char-server
int chrif_sendmap(int fd)
{
    int i;

    ShowStatus("Sending maps to char server...\n");

    // Sending normal maps, not instances
    WFIFOHEAD(fd, 4 + instance_start * 4);
    WFIFOW(fd,0) = 0x2afa;
    for (i = 0; i < instance_start; i++)
        WFIFOW(fd,4+i*4) = map[i].index;
    WFIFOW(fd,2) = 4 + i * 4;
    WFIFOSET(fd,WFIFOW(fd,2));

    return 0;
}

// receive maps from some other map-server (relayed via char-server)
int chrif_recvmap(int fd)
{
    int i, j;
    uint32 ip = ntohl(RFIFOL(fd,4));
    uint16 port = ntohs(RFIFOW(fd,8));

    for (i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
        map_setipport(RFIFOW(fd,i), ip, port);
    }

    if (battle_config.etc_log)
        ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);

    other_mapserver_count++;

    return 0;
}

// remove specified maps (used when some other map-server disconnects)
int chrif_removemap(int fd)
{
    int i, j;
    uint32 ip =  RFIFOL(fd,4);
    uint16 port = RFIFOW(fd,8);

    for (i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
        map_eraseipport(RFIFOW(fd, i), ip, port);

    other_mapserver_count--;

    if (battle_config.etc_log)
        ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);

    return 0;
}

// received after a character has been "final saved" on the char-server
static void chrif_save_ack(int fd)
{
    chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
    chrif_check_shutdown();
}

// request to move a character between mapservers
int chrif_changemapserver(struct map_session_data *sd, uint32 ip, uint16 port)
{
    nullpo_retr(-1, sd);

    if (other_mapserver_count < 1) {//No other map servers are online!
        clif_authfail_fd(sd->fd, 0);
        return -1;
    }

    chrif_check(-1);

    WFIFOHEAD(char_fd,35);
    WFIFOW(char_fd, 0) = 0x2b05;
    WFIFOL(char_fd, 2) = sd->bl.id;
    WFIFOL(char_fd, 6) = sd->login_id1;
    WFIFOL(char_fd,10) = sd->login_id2;
    WFIFOL(char_fd,14) = sd->status.char_id;
    WFIFOW(char_fd,18) = sd->mapindex;
    WFIFOW(char_fd,20) = sd->bl.x;
    WFIFOW(char_fd,22) = sd->bl.y;
    WFIFOL(char_fd,24) = htonl(ip);
    WFIFOW(char_fd,28) = htons(port);
    WFIFOB(char_fd,30) = sd->status.sex;
    WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
    WFIFOL(char_fd,35) = sd->group_id;
    WFIFOSET(char_fd,39);

    return 0;
}

/// map-server change request acknowledgement (positive or negative)
/// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port)
{
    struct auth_node *node;

    if (!(node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE)))
        return -1;

    if (!login_id1) {
        ShowError("map server change failed.\n");
        clif_authfail_fd(node->fd, 0);
    } else
        clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));

    //Player has been saved already, remove him from memory. [Skotlex]
    chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);

    return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int chrif_connectack(int fd)
{
    static bool char_init_done = false;

    if (RFIFOB(fd,2)) {
        ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
        exit(EXIT_FAILURE);
    }

    ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
    chrif_state = 1;
    chrif_connected = 1;

    chrif_sendmap(fd);

    ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
    if (!char_init_done) {
        char_init_done = true;
        ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
        guild_castle_map_init();
    }

    return 0;
}

/**
 * @see DBApply
 */
static int chrif_reconnect(DBKey key, DBData *data, va_list ap)
{
    struct auth_node *node = db_data2ptr(data);

    switch (node->state) {
        case ST_LOGIN:
            if (node->sd && node->char_dat == NULL) {  //Since there is no way to request the char auth, make it fail.
                pc_authfail(node->sd);
                chrif_char_offline(node->sd);
                chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
            }
            break;
        case ST_LOGOUT:
            //Re-send final save
            chrif_save(node->sd, 1);
            break;
        case ST_MAPCHANGE: { //Re-send map-change request.
                struct map_session_data *sd = node->sd;
                uint32 ip;
                uint16 port;

                if (map_mapname2ipport(sd->mapindex,&ip,&port) == 0)
                    chrif_changemapserver(sd, ip, port);
                else //too much lag/timeout is the closest explanation for this error.
                    clif_authfail_fd(sd->fd, 3);

                break;
            }
    }

    return 0;
}


/// Called when all the connection steps are completed.
void chrif_on_ready(void)
{
    ShowStatus("Map Server is now online.\n");

    chrif_state = 2;

    chrif_check_shutdown();

    //If there are players online, send them to the char-server. [Skotlex]
    send_users_tochar();

    //Auth db reconnect handling
    auth_db->foreach(auth_db,chrif_reconnect);

    //Re-save any storages that were modified in the disconnection time. [Skotlex]
    do_reconnect_storage();

    //Re-save any guild castles that were modified in the disconnection time.
    guild_castle_reconnect(-1, 0, 0);
}


/*==========================================
 *
 *------------------------------------------*/
int chrif_sendmapack(int fd)
{

    if (RFIFOB(fd,2)) {
        ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
        exit(EXIT_FAILURE);
    }

    memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);

    chrif_on_ready();

    return 0;
}

/*==========================================
 * Request sc_data from charserver [Skotlex]
 *------------------------------------------*/
int chrif_scdata_request(int account_id, int char_id)
{

#ifdef ENABLE_SC_SAVING
    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2afc;
    WFIFOL(char_fd,2) = account_id;
    WFIFOL(char_fd,6) = char_id;
    WFIFOSET(char_fd,10);
#endif

    return 0;
}

/*==========================================
 * Request auth confirmation
 *------------------------------------------*/
void chrif_authreq(struct map_session_data *sd)
{
    struct auth_node *node= chrif_search(sd->bl.id);

    if (node != NULL || !chrif_isconnected()) {
        set_eof(sd->fd);
        return;
    }

    WFIFOHEAD(char_fd,19);
    WFIFOW(char_fd,0) = 0x2b26;
    WFIFOL(char_fd,2) = sd->status.account_id;
    WFIFOL(char_fd,6) = sd->status.char_id;
    WFIFOL(char_fd,10) = sd->login_id1;
    WFIFOB(char_fd,14) = sd->status.sex;
    WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
    WFIFOSET(char_fd,19);
    chrif_sd_to_auth(sd, ST_LOGIN);
}

/*==========================================
 * Auth confirmation ack
 *------------------------------------------*/
void chrif_authok(int fd)
{
    int account_id, group_id, char_id;
    uint32 login_id1,login_id2;
    time_t expiration_time;
    struct mmo_charstatus *status;
    struct auth_node *node;
    bool changing_mapservers;
    TBL_PC *sd;

    //Check if both servers agree on the struct's size
    if (RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus)) {
        ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
        return;
    }

    account_id = RFIFOL(fd,4);
    login_id1 = RFIFOL(fd,8);
    login_id2 = RFIFOL(fd,12);
    expiration_time = (time_t)(int32)RFIFOL(fd,16);
    group_id = RFIFOL(fd,20);
    changing_mapservers = (RFIFOB(fd,24));
    status = (struct mmo_charstatus *)RFIFOP(fd,25);
    char_id = status->char_id;

    //Check if we don't already have player data in our server
    //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
    if ((sd = map_id2sd(account_id)) != NULL)
        return;

    if ((node = chrif_search(account_id)) == NULL)
        return; // should not happen

    if (node->state != ST_LOGIN)
        return; //character in logout phase, do not touch that data.

    if (node->sd == NULL) {
        /*
        //When we receive double login info and the client has not connected yet,
        //discard the older one and keep the new one.
        chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
        */
        return; // should not happen
    }

    sd = node->sd;

    if (runflag == MAPSERVER_ST_RUNNING &&
        node->char_dat == NULL &&
        node->account_id == account_id &&
        node->char_id == char_id &&
        node->login_id1 == login_id1) {
        //Auth Ok
        if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
            return;
    } else { //Auth Failed
        pc_authfail(sd);
    }

    chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
    chrif_auth_delete(account_id, char_id, ST_LOGIN);
}

// client authentication failed
void chrif_authfail(int fd)  /* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
{
    int account_id, char_id;
    uint32 login_id1;
    char sex;
    struct auth_node *node;

    account_id = RFIFOL(fd,2);
    char_id    = RFIFOL(fd,6);
    login_id1  = RFIFOL(fd,10);
    sex        = RFIFOB(fd,14);

    node = chrif_search(account_id);

    if (node != NULL &&
        node->account_id == account_id &&
        node->char_id == char_id &&
        node->login_id1 == login_id1 &&
        node->sex == sex &&
        node->state == ST_LOGIN) {
        // found a match
        clif_authfail_fd(node->fd, 0);
        chrif_auth_delete(account_id, char_id, ST_LOGIN);
    }
}


/**
 * This can still happen (client times out while waiting for char to confirm auth data)
 * @see DBApply
 */
int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
    struct auth_node *node = db_data2ptr(data);
    const char *states[] = { "Login", "Logout", "Map change" };

    if (DIFF_TICK(gettick(),node->node_created)>60000) {
        switch (node->state) {
            case ST_LOGOUT:
                //Re-save attempt (->sd should never be null here).
                node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
                chrif_save(node->sd, 1);
                break;
            default:
                //Clear data. any connected players should have timed out by now.
                ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
                chrif_char_offline_nsd(node->account_id, node->char_id);
                chrif_auth_delete(node->account_id, node->char_id, node->state);
                break;
        }
        return 1;
    }
    return 0;
}

int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data)
{
    chrif_check(0);
    auth_db->foreach(auth_db, auth_db_cleanup_sub);
    return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int chrif_charselectreq(struct map_session_data *sd, uint32 s_ip)
{
    nullpo_retr(-1, sd);

    if (!sd || !sd->bl.id || !sd->login_id1)
        return -1;

    chrif_check(-1);

    WFIFOHEAD(char_fd,18);
    WFIFOW(char_fd, 0) = 0x2b02;
    WFIFOL(char_fd, 2) = sd->bl.id;
    WFIFOL(char_fd, 6) = sd->login_id1;
    WFIFOL(char_fd,10) = sd->login_id2;
    WFIFOL(char_fd,14) = htonl(s_ip);
    WFIFOSET(char_fd,18);

    return 0;
}

/*==========================================
 * Search Char trough id on char serv
 *------------------------------------------*/
int chrif_searchcharid(int char_id)
{

    if (!char_id)
        return -1;

    chrif_check(-1);

    WFIFOHEAD(char_fd,6);
    WFIFOW(char_fd,0) = 0x2b08;
    WFIFOL(char_fd,2) = char_id;
    WFIFOSET(char_fd,6);

    return 0;
}

/*==========================================
 * Change Email
 *------------------------------------------*/
int chrif_changeemail(int id, const char *actual_email, const char *new_email)
{

    if (battle_config.etc_log)
        ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);

    chrif_check(-1);

    WFIFOHEAD(char_fd,86);
    WFIFOW(char_fd,0) = 0x2b0c;
    WFIFOL(char_fd,2) = id;
    memcpy(WFIFOP(char_fd,6), actual_email, 40);
    memcpy(WFIFOP(char_fd,46), new_email, 40);
    WFIFOSET(char_fd,86);

    return 0;
}

/*==========================================
 * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
 * Send an account modification request to the login server (via char server).
 * type of operation:
 *   1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
 *------------------------------------------*/
int chrif_char_ask_name(int acc, const char *character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
{

    chrif_check(-1);

    WFIFOHEAD(char_fd,44);
    WFIFOW(char_fd,0) = 0x2b0e;
    WFIFOL(char_fd,2) = acc;
    safestrncpy((char *)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
    WFIFOW(char_fd,30) = operation_type;

    if (operation_type == 2) {
        WFIFOW(char_fd,32) = year;
        WFIFOW(char_fd,34) = month;
        WFIFOW(char_fd,36) = day;
        WFIFOW(char_fd,38) = hour;
        WFIFOW(char_fd,40) = minute;
        WFIFOW(char_fd,42) = second;
    }

    WFIFOSET(char_fd,44);
    return 0;
}

int chrif_changesex(struct map_session_data *sd)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,44);
    WFIFOW(char_fd,0) = 0x2b0e;
    WFIFOL(char_fd,2) = sd->status.account_id;
    safestrncpy((char *)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
    WFIFOW(char_fd,30) = 5;
    WFIFOSET(char_fd,44);

    clif_displaymessage(sd->fd, msg_txt(408)); //"Need disconnection to perform change-sex request..."

    if (sd->fd)
        clif_authfail_fd(sd->fd, 15);
    else
        map_quit(sd);
    return 0;
}

/*==========================================
 * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
 * Processing a reply to chrif_char_ask_name() (request to modify an account).
 * type of operation:
 *   1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
 * type of answer:
 *   0: login-server request done
 *   1: player not found
 *   2: gm level too low
 *   3: login-server offline
 *------------------------------------------*/
static void chrif_char_ask_name_answer(int acc, const char *player_name, uint16 type, uint16 answer)
{
    struct map_session_data *sd;
    char action[25];
    char output[256];

    sd = map_id2sd(acc);

    if (acc < 0 || sd == NULL) {
        ShowError("chrif_char_ask_name_answer failed - player not online.\n");
        return;
    }

    if (type > 0 && type <= 5)
        snprintf(action,25,"%s",msg_txt(427+type)); //block|ban|unblock|unban|change the sex of
    else
        snprintf(action,25,"???");

    switch (answer) {
        case 0 :
            sprintf(output, msg_txt(424), action, NAME_LENGTH, player_name);
            break;
        case 1 :
            sprintf(output, msg_txt(425), NAME_LENGTH, player_name);
            break;
        case 2 :
            sprintf(output, msg_txt(426), action, NAME_LENGTH, player_name);
            break;
        case 3 :
            sprintf(output, msg_txt(427), action, NAME_LENGTH, player_name);
            break;
        default:
            output[0] = '\0';
            break;
    }

    clif_displaymessage(sd->fd, output);
}

/*==========================================
 * Request char server to change sex of char (modified by Yor)
 *------------------------------------------*/
int chrif_changedsex(int fd)
{
    int acc, sex, i;
    struct map_session_data *sd;

    acc = RFIFOL(fd,2);
    sex = RFIFOL(fd,6);

    if (battle_config.etc_log)
        ShowNotice("chrif_changedsex %d.\n", acc);

    sd = map_id2sd(acc);
    if (sd) {   //Normally there should not be a char logged on right now!
        if (sd->status.sex == sex)
            return 0; //Do nothing? Likely safe.
        sd->status.sex = !sd->status.sex;

        // reset skill of some job
        if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
            // remove specifical skills of Bard classes
            for (i = 315; i <= 322; i++) {
                if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
                    sd->status.skill_point += sd->status.skill[i].lv;
                    sd->status.skill[i].id = 0;
                    sd->status.skill[i].lv = 0;
                }
            }
            // remove specifical skills of Dancer classes
            for (i = 323; i <= 330; i++) {
                if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
                    sd->status.skill_point += sd->status.skill[i].lv;
                    sd->status.skill[i].id = 0;
                    sd->status.skill[i].lv = 0;
                }
            }
            clif_updatestatus(sd, SP_SKILLPOINT);
            // change job if necessary
            if (sd->status.sex) //Changed from Dancer
                sd->status.class_ -= 1;
            else    //Changed from Bard
                sd->status.class_ += 1;
            //sd->class_ needs not be updated as both Dancer/Bard are the same.
        }
        // save character
        sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
        // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
        clif_displaymessage(sd->fd, msg_txt(409)); //"Your sex has been changed (need disconnection by the server)..."
        set_eof(sd->fd); // forced to disconnect for the change
        map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
    }
    return 0;
}
/*==========================================
 * Request Char Server to Divorce Players
 *------------------------------------------*/
int chrif_divorce(int partner_id1, int partner_id2)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2b11;
    WFIFOL(char_fd,2) = partner_id1;
    WFIFOL(char_fd,6) = partner_id2;
    WFIFOSET(char_fd,10);

    return 0;
}

/*==========================================
 * Divorce players
 * only used if 'partner_id' is offline
 *------------------------------------------*/
int chrif_divorceack(int char_id, int partner_id)
{
    struct map_session_data *sd;
    int i;

    if (!char_id || !partner_id)
        return 0;

    if ((sd = map_charid2sd(char_id)) != NULL && sd->status.partner_id == partner_id) {
        sd->status.partner_id = 0;
        for (i = 0; i < MAX_INVENTORY; i++)
            if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
                pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
    }

    if ((sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id) {
        sd->status.partner_id = 0;
        for (i = 0; i < MAX_INVENTORY; i++)
            if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
                pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
    }

    return 0;
}
/*==========================================
 * Removes Baby from parents
 *------------------------------------------*/
int chrif_deadopt(int father_id, int mother_id, int child_id)
{
    struct map_session_data *sd;

    if (father_id && (sd = map_charid2sd(father_id)) != NULL && sd->status.child == child_id) {
        sd->status.child = 0;
        sd->status.skill[WE_CALLBABY].id = 0;
        sd->status.skill[WE_CALLBABY].lv = 0;
        sd->status.skill[WE_CALLBABY].flag = 0;
        clif_deleteskill(sd,WE_CALLBABY);
    }

    if (mother_id && (sd = map_charid2sd(mother_id)) != NULL && sd->status.child == child_id) {
        sd->status.child = 0;
        sd->status.skill[WE_CALLBABY].id = 0;
        sd->status.skill[WE_CALLBABY].lv = 0;
        sd->status.skill[WE_CALLBABY].flag = 0;
        clif_deleteskill(sd,WE_CALLBABY);
    }

    return 0;
}

/*==========================================
 * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
 *------------------------------------------*/
int chrif_accountban(int fd)
{
    int acc;
    struct map_session_data *sd;

    acc = RFIFOL(fd,2);

    if (battle_config.etc_log)
        ShowNotice("chrif_accountban %d.\n", acc);

    sd = map_id2sd(acc);

    if (acc < 0 || sd == NULL) {
        ShowError("chrif_accountban failed - player not online.\n");
        return 0;
    }

    sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
    if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
        int ret_status = RFIFOL(fd,7); // status or final date of a banishment
        if (0<ret_status && ret_status<=9)
            clif_displaymessage(sd->fd, msg_txt(411+ret_status));
        else if (ret_status==100)
            clif_displaymessage(sd->fd, msg_txt(421));
        else
            clif_displaymessage(sd->fd, msg_txt(420)); //"Your account has not more authorised."
    } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
        time_t timestamp;
        char tmpstr[2048];
        timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
        strcpy(tmpstr, msg_txt(423)); //"Your account has been banished until "
        strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
        clif_displaymessage(sd->fd, tmpstr);
    }

    set_eof(sd->fd); // forced to disconnect for the change
    map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
    return 0;
}

//Disconnect the player out of the game, simple packet
//packet.w AID.L WHY.B 2+4+1 = 7byte
int chrif_disconnectplayer(int fd)
{
    struct map_session_data *sd;
    int account_id = RFIFOL(fd, 2);

    sd = map_id2sd(account_id);
    if (sd == NULL) {
        struct auth_node *auth = chrif_search(account_id);

        if (auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN))
            return 0;

        return -1;
    }

    if (!sd->fd) { //No connection
        if (sd->state.autotrade)
            map_quit(sd); //Remove it.
        //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
        //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
        return 0;
    }

    switch (RFIFOB(fd, 6)) {
        case 1:
            clif_authfail_fd(sd->fd, 1);
            break; //server closed
        case 2:
            clif_authfail_fd(sd->fd, 2);
            break; //someone else logged in
        case 3:
            clif_authfail_fd(sd->fd, 4);
            break; //server overpopulated
        case 4:
            clif_authfail_fd(sd->fd, 10);
            break; //out of available time paid for
        case 5:
            clif_authfail_fd(sd->fd, 15);
            break; //forced to dc by gm
    }
    return 0;
}

/*==========================================
 * Request/Receive top 10 Fame character list
 *------------------------------------------*/
int chrif_updatefamelist(struct map_session_data *sd)
{
    char type;

    chrif_check(-1);

    switch (sd->class_ & MAPID_UPPERMASK) {
        case MAPID_BLACKSMITH:
            type = 1;
            break;
        case MAPID_ALCHEMIST:
            type = 2;
            break;
        case MAPID_TAEKWON:
            type = 3;
            break;
        default:
            return 0;
    }

    WFIFOHEAD(char_fd, 11);
    WFIFOW(char_fd,0) = 0x2b10;
    WFIFOL(char_fd,2) = sd->status.char_id;
    WFIFOL(char_fd,6) = sd->status.fame;
    WFIFOB(char_fd,10) = type;
    WFIFOSET(char_fd,11);

    return 0;
}

int chrif_buildfamelist(void)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,2);
    WFIFOW(char_fd,0) = 0x2b1a;
    WFIFOSET(char_fd,2);

    return 0;
}

int chrif_recvfamelist(int fd)
{
    int num, size;
    int total = 0, len = 8;

    memset(smith_fame_list, 0, sizeof(smith_fame_list));
    memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
    memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));

    size = RFIFOW(fd, 6); //Blacksmith block size

    for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
        memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
        len += sizeof(struct fame_list);
    }

    total += num;

    size = RFIFOW(fd, 4); //Alchemist block size

    for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
        memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
        len += sizeof(struct fame_list);
    }

    total += num;

    size = RFIFOW(fd, 2); //Total packet length

    for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
        memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
        len += sizeof(struct fame_list);
    }

    total += num;

    ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);

    return 0;
}

/// fame ranking update confirmation
/// R 2b22 <table>.B <index>.B <value>.L
int chrif_updatefamelist_ack(int fd)
{
    struct fame_list *list;
    uint8 index;

    switch (RFIFOB(fd,2)) {
        case 1:
            list = smith_fame_list;
            break;
        case 2:
            list = chemist_fame_list;
            break;
        case 3:
            list = taekwon_fame_list;
            break;
        default:
            return 0;
    }

    index = RFIFOB(fd, 3);

    if (index >= MAX_FAME_LIST)
        return 0;

    list[index].fame = RFIFOL(fd,4);

    return 1;
}

int chrif_save_scdata(struct map_session_data *sd)   //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
{

#ifdef ENABLE_SC_SAVING
    int i, count=0;
    unsigned int tick;
    struct status_change_data data;
    struct status_change *sc = &sd->sc;
    const struct TimerData *timer;

    chrif_check(-1);
    tick = gettick();

    WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
    WFIFOW(char_fd,0) = 0x2b1c;
    WFIFOL(char_fd,4) = sd->status.account_id;
    WFIFOL(char_fd,8) = sd->status.char_id;

    for (i = 0; i < SC_MAX; i++) {
        if (!sc->data[i])
            continue;
        if (sc->data[i]->timer != INVALID_TIMER) {
            timer = get_timer(sc->data[i]->timer);
            if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
                continue;
            data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
        } else
            data.tick = -1; //Infinite duration
        data.type = i;
        data.val1 = sc->data[i]->val1;
        data.val2 = sc->data[i]->val2;
        data.val3 = sc->data[i]->val3;
        data.val4 = sc->data[i]->val4;
        memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
               &data, sizeof(struct status_change_data));
        count++;
    }

    if (count == 0)
        return 0; //Nothing to save.

    WFIFOW(char_fd,12) = count;
    WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
    WFIFOSET(char_fd,WFIFOW(char_fd,2));
#endif

    return 0;
}

//Retrieve and load sc_data for a player. [Skotlex]
int chrif_load_scdata(int fd)
{

#ifdef ENABLE_SC_SAVING
    struct map_session_data *sd;
    struct status_change_data *data;
    int aid, cid, i, count;

    aid = RFIFOL(fd,4); //Player Account ID
    cid = RFIFOL(fd,8); //Player Char ID

    sd = map_id2sd(aid);

    if (!sd) {
        ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
        return -1;
    }

    if (sd->status.char_id != cid) {
        ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
        return -1;
    }

    count = RFIFOW(fd,12); //sc_count

    for (i = 0; i < count; i++) {
        data = (struct status_change_data *)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
        status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
    }
#endif

    return 0;
}

/*==========================================
 * Send rates and motd to char server [Wizputer]
 * S 2b16 <base rate>.L <job rate>.L <drop rate>.L
 *------------------------------------------*/
int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,14);
    WFIFOW(char_fd,0) = 0x2b16;
    WFIFOL(char_fd,2) = base_rate;
    WFIFOL(char_fd,6) = job_rate;
    WFIFOL(char_fd,10) = drop_rate;
    WFIFOSET(char_fd,14);

    return 0;
}


/*=========================================
 * Tell char-server charcter disconnected [Wizputer]
 *-----------------------------------------*/
int chrif_char_offline(struct map_session_data *sd)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2b17;
    WFIFOL(char_fd,2) = sd->status.char_id;
    WFIFOL(char_fd,6) = sd->status.account_id;
    WFIFOSET(char_fd,10);

    return 0;
}
int chrif_char_offline_nsd(int account_id, int char_id)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2b17;
    WFIFOL(char_fd,2) = char_id;
    WFIFOL(char_fd,6) = account_id;
    WFIFOSET(char_fd,10);

    return 0;
}

/*=========================================
 * Tell char-server to reset all chars offline [Wizputer]
 *-----------------------------------------*/
int chrif_flush_fifo(void)
{
    chrif_check(-1);

    set_nonblocking(char_fd, 0);
    flush_fifos();
    set_nonblocking(char_fd, 1);

    return 0;
}

/*=========================================
 * Tell char-server to reset all chars offline [Wizputer]
 *-----------------------------------------*/
int chrif_char_reset_offline(void)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,2);
    WFIFOW(char_fd,0) = 0x2b18;
    WFIFOSET(char_fd,2);

    return 0;
}

/*=========================================
 * Tell char-server charcter is online [Wizputer]
 *-----------------------------------------*/

int chrif_char_online(struct map_session_data *sd)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2b19;
    WFIFOL(char_fd,2) = sd->status.char_id;
    WFIFOL(char_fd,6) = sd->status.account_id;
    WFIFOSET(char_fd,10);

    return 0;
}


/// Called when the connection to Char Server is disconnected.
void chrif_on_disconnect(void)
{
    if (chrif_connected != 1)
        ShowWarning("Connection to Char Server lost.\n\n");
    chrif_connected = 0;

    other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
    map_eraseallipport();

    //Attempt to reconnect in a second. [Skotlex]
    add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
}


void chrif_update_ip(int fd)
{
    uint32 new_ip;

    WFIFOHEAD(fd,6);

    new_ip = host2ip(char_ip_str);

    if (new_ip && new_ip != char_ip)
        char_ip = new_ip; //Update char_ip

    new_ip = clif_refresh_ip();

    if (!new_ip)
        return; //No change

    WFIFOW(fd,0) = 0x2736;
    WFIFOL(fd,2) = htonl(new_ip);
    WFIFOSET(fd,6);
}

// pings the charserver
void chrif_keepalive(int fd)
{
    WFIFOHEAD(fd,2);
    WFIFOW(fd,0) = 0x2b23;
    WFIFOSET(fd,2);
}
void chrif_keepalive_ack(int fd)
{
    session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
}
/*==========================================
 *
 *------------------------------------------*/
int chrif_parse(int fd)
{
    int packet_len, cmd;

    // only process data from the char-server
    if (fd != char_fd) {
        ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
        do_close(fd);
        return 0;
    }

    if (session[fd]->flag.eof) {
        do_close(fd);
        char_fd = -1;
        chrif_on_disconnect();
        return 0;
    } else if (session[fd]->flag.ping) {  /* we've reached stall time */
        if (DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2)) { /* we can't wait any longer */
            set_eof(fd);
            return 0;
        } else if (session[fd]->flag.ping != 2) {  /* we haven't sent ping out yet */
            chrif_keepalive(fd);
            session[fd]->flag.ping = 2;
        }
    }

    while (RFIFOREST(fd) >= 2) {
        cmd = RFIFOW(fd,0);
        if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
            int r = intif_parse(fd); // Passed on to the intif

            if (r == 1) continue;   // Treated in intif
            if (r == 2) return 0;   // Didn't have enough data (len==-1)

            ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
            set_eof(fd);
            return 0;
        }

        if ((packet_len = packet_len_table[cmd-0x2af8]) == -1) {    // dynamic-length packet, second WORD holds the length
            if (RFIFOREST(fd) < 4)
                return 0;
            packet_len = RFIFOW(fd,2);
        }

        if ((int)RFIFOREST(fd) < packet_len)
            return 0;

        //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);

        switch (cmd) {
            case 0x2af9:
                chrif_connectack(fd);
                break;
            case 0x2afb:
                chrif_sendmapack(fd);
                break;
            case 0x2afd:
                chrif_authok(fd);
                break;
            case 0x2b00:
                map_setusers(RFIFOL(fd,2));
                chrif_keepalive(fd);
                break;
            case 0x2b03:
                clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6));
                break;
            case 0x2b04:
                chrif_recvmap(fd);
                break;
            case 0x2b06:
                chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28));
                break;
            case 0x2b09:
                map_addnickdb(RFIFOL(fd,2), (char *)RFIFOP(fd,6));
                break;
            case 0x2b0d:
                chrif_changedsex(fd);
                break;
            case 0x2b0f:
                chrif_char_ask_name_answer(RFIFOL(fd,2), (char *)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32));
                break;
            case 0x2b12:
                chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6));
                break;
            case 0x2b14:
                chrif_accountban(fd);
                break;
            case 0x2b1b:
                chrif_recvfamelist(fd);
                break;
            case 0x2b1d:
                chrif_load_scdata(fd);
                break;
            case 0x2b1e:
                chrif_update_ip(fd);
                break;
            case 0x2b1f:
                chrif_disconnectplayer(fd);
                break;
            case 0x2b20:
                chrif_removemap(fd);
                break;
            case 0x2b21:
                chrif_save_ack(fd);
                break;
            case 0x2b22:
                chrif_updatefamelist_ack(fd);
                break;
            case 0x2b24:
                chrif_keepalive_ack(fd);
                break;
            case 0x2b25:
                chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
                break;
            case 0x2b27:
                chrif_authfail(fd);
                break;
            default:
                ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
                set_eof(fd);
                return 0;
        }
        if (fd == char_fd)   //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
            RFIFOSKIP(fd, packet_len);
    }

    return 0;
}

// unused
int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data)
{
    chrif_check(-1);

    WFIFOHEAD(char_fd,4);
    WFIFOW(char_fd,0) = 0x2afe;
    WFIFOW(char_fd,2) = map_usercount();
    WFIFOSET(char_fd,4);
    return 0;
}

/*==========================================
 * timerFunction
 * Send to char the number of client connected to map
 *------------------------------------------*/
int send_users_tochar(void)
{
    int users = 0, i = 0;
    struct map_session_data *sd;
    struct s_mapiterator *iter;

    chrif_check(-1);

    users = map_usercount();

    WFIFOHEAD(char_fd, 6+8*users);
    WFIFOW(char_fd,0) = 0x2aff;

    iter = mapit_getallusers();

    for (sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC *)mapit_next(iter)) {
        WFIFOL(char_fd,6+8*i) = sd->status.account_id;
        WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
        i++;
    }

    mapit_free(iter);

    WFIFOW(char_fd,2) = 6 + 8*users;
    WFIFOW(char_fd,4) = users;
    WFIFOSET(char_fd, 6+8*users);

    return 0;
}

/*==========================================
 * timerFunction
  * Chk the connection to char server, (if it down)
 *------------------------------------------*/
static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data)
{
    static int displayed = 0;
    if (char_fd <= 0 || session[char_fd] == NULL) {
        if (!displayed) {
            ShowStatus("Attempting to connect to Char Server. Please wait.\n");
            displayed = 1;
        }

        chrif_state = 0;
        char_fd = make_connection(char_ip, char_port,false);

        if (char_fd == -1)//Attempt to connect later. [Skotlex]
            return 0;

        session[char_fd]->func_parse = chrif_parse;
        session[char_fd]->flag.server = 1;
        realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);

        chrif_connect(char_fd);
        chrif_connected = (chrif_state == 2);
        srvinfo = 0;
    } else {
        if (srvinfo == 0) {
            chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
            srvinfo = 1;
        }
    }
    if (chrif_isconnected())
        displayed = 0;
    return 0;
}

/*==========================================
 * Asks char server to remove friend_id from the friend list of char_id
 *------------------------------------------*/
int chrif_removefriend(int char_id, int friend_id)
{

    chrif_check(-1);

    WFIFOHEAD(char_fd,10);
    WFIFOW(char_fd,0) = 0x2b07;
    WFIFOL(char_fd,2) = char_id;
    WFIFOL(char_fd,6) = friend_id;
    WFIFOSET(char_fd,10);

    return 0;
}

void chrif_send_report(char *buf, int len)
{

#ifndef STATS_OPT_OUT
    WFIFOHEAD(char_fd,len + 2);

    WFIFOW(char_fd,0) = 0x3008;

    memcpy(WFIFOP(char_fd,2), buf, len);

    WFIFOSET(char_fd,len + 2);

    flush_fifo(char_fd); /* ensure it's sent now. */
#endif

}

/**
 * @see DBApply
 */
int auth_db_final(DBKey key, DBData *data, va_list ap)
{
    struct auth_node *node = db_data2ptr(data);

    if (node->char_dat)
        aFree(node->char_dat);

    if (node->sd)
        aFree(node->sd);

    ers_free(auth_db_ers, node);

    return 0;
}

/*==========================================
 * Destructor
 *------------------------------------------*/
int do_final_chrif(void)
{

    if (char_fd != -1) {
        do_close(char_fd);
        char_fd = -1;
    }

    auth_db->destroy(auth_db, auth_db_final);

    ers_destroy(auth_db_ers);

    return 0;
}

/*==========================================
 *
 *------------------------------------------*/
int do_init_chrif(void)
{

    auth_db = idb_alloc(DB_OPT_BASE);
    auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.c::auth_db_ers",ERS_OPT_NONE);

    add_timer_func_list(check_connect_char_server, "check_connect_char_server");
    add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");

    // establish map-char connection if not present
    add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);

    // wipe stale data for timed-out client connection requests
    add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);

    // send the user count every 10 seconds, to hide the charserver's online counting problem
    add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);

    return 0;
}