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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-12-07 08:44:52 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-12-07 08:44:52 +0000
commitabd0c3a98bbbe6bcd0425351207120a00babe329 (patch)
treec932d76f0d07c3b9e0fa4c54dea05a2be296b47a /src/map/chrif.c
parent182cedd95fe67ac29cbc08123cc999cf8cf9bfaf (diff)
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- removed the timer heap correction code when the timers overflow since Flavio points out that it is not needed.
- Modified a bit the changesex code so you get saved and quit before changing your sex rather than afterwards. - Cleaned up #changesex - Signum Crucis now works on bosses. - party_recv_data will not set the sd pointer for not-yet-authed characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11867 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r--src/map/chrif.c111
1 files changed, 49 insertions, 62 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c
index 03bed41b1..b2a3af4bf 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -62,7 +62,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
-//2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
+//2b11: FREE
//2b12: Incoming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
//2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
@@ -593,7 +593,7 @@ int chrif_changeemail(int id, const char *actual_email, const char *new_email)
* S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
* Send an account modification request to the login server (via char server).
* type of operation:
- * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
+ * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
*------------------------------------------*/
int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
{
@@ -613,23 +613,21 @@ int chrif_char_ask_name(int acc, const char* character_name, unsigned short oper
WFIFOW(char_fd,42) = second;
}
WFIFOSET(char_fd,44);
-
return 0;
}
-/*==========================================
- * 性別変化要求
- *------------------------------------------*/
-int chrif_changesex(int id, int sex)
+int chrif_changesex(struct map_session_data *sd)
{
chrif_check(-1);
+ WFIFOHEAD(char_fd,44);
+ WFIFOW(char_fd,0) = 0x2b0e;
+ WFIFOL(char_fd,2) = sd->status.account_id;
+ safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
+ WFIFOW(char_fd,30) = 5;
+ WFIFOSET(char_fd,44);
- WFIFOHEAD(char_fd,9);
- WFIFOW(char_fd,0) = 0x2b11;
- WFIFOW(char_fd,2) = 9;
- WFIFOL(char_fd,4) = id;
- WFIFOB(char_fd,8) = sex;
- WFIFOSET(char_fd,9);
+ clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");
+ map_quit(sd);
return 0;
}
@@ -714,60 +712,49 @@ int chrif_changedsex(int fd)
if (battle_config.etc_log)
ShowNotice("chrif_changedsex %d.\n", acc);
sd = map_id2sd(acc);
- if (acc > 0) {
- if (sd != NULL && sd->status.sex != sex) {
- sd->status.sex = !sd->status.sex;
-
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (i = 0; i < EQI_MAX; i++) {
- if (sd->equip_index[i] >= 0)
- pc_unequipitem((struct map_session_data*)sd, sd->equip_index[i], 2);
- }
- // reset skill of some job
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
- // remove specifical skills of Bard classes
- for(i = 315; i <= 322; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
+ if (sd) { //Normally there should not be a char logged on right now!
+ if (sd->status.sex == sex)
+ return 0; //Do nothing? Likely safe.
+ sd->status.sex = !sd->status.sex;
+
+ // reset skill of some job
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
+ // remove specifical skills of Bard classes
+ for(i = 315; i <= 322; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
+ sd->status.skill_point = USHRT_MAX;
+ else
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
}
- // remove specifical skills of Dancer classes
- for(i = 323; i <= 330; i++) {
- if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
- if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
- sd->status.skill_point = USHRT_MAX;
- else
- sd->status.skill_point += sd->status.skill[i].lv;
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- }
+ }
+ // remove specifical skills of Dancer classes
+ for(i = 323; i <= 330; i++) {
+ if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
+ if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
+ sd->status.skill_point = USHRT_MAX;
+ else
+ sd->status.skill_point += sd->status.skill[i].lv;
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
}
- clif_updatestatus(sd, SP_SKILLPOINT);
- // change job if necessary
- if (sd->status.sex) //Changed from Dancer
- sd->status.class_ -= 1;
- else //Changed from Bard
- sd->status.class_ += 1;
- //sd->class_ needs not be updated as both Dancer/Bard are the same.
}
- // save character
- //chrif_save(sd,1); Character will be saved on session closed -> map_quit
- sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
- // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
- clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
- clif_setwaitclose(sd->fd); // forced to disconnect for the change
- }
- } else {
- if (sd != NULL) {
- ShowError("chrif_changedsex failed.\n");
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ // change job if necessary
+ if (sd->status.sex) //Changed from Dancer
+ sd->status.class_ -= 1;
+ else //Changed from Bard
+ sd->status.class_ += 1;
+ //sd->class_ needs not be updated as both Dancer/Bard are the same.
}
+ // save character
+ sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
+ // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
+ clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
+ clif_setwaitclose(sd->fd); // forced to disconnect for the change
}
-
return 0;
}