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AgeCommit message (Expand)AuthorFilesLines
2022-12-04Fix bug due to stupid syntaxJesusaves1-8/+12
2022-05-08Fix typoJesusaves2-2/+4
2022-05-08Add apiasync, for raw packetsJesusaves3-0/+17
2022-05-06Add support to make API updates with PYTHON_LOGS if set.Jesusaves3-0/+25
2022-03-04Bonus strength now affects max weight (10g each)Jesusaves1-0/+3
2022-02-06All new accounts will now have their passwords stored in SHA256.Jesusaves4-8/+70
2022-01-23Use TMW hash on user password when changing it.Jesusaves1-1/+2
2022-01-02Implement SC_HALT_REGENERATION.Jesusaves6-0/+24
2021-12-29Add a fallback if source ends up messed upJesusaves1-0/+6
2021-12-29Allow source to be specified in harm() - for more precise calculationsJesusaves2-13/+16
2021-12-26Add advanced wrappers for Battle GroundsJesusaves3-0/+74
2021-09-20Update consoleinfo wrapper because the whole purpose of it is being caught by...Jesusaves1-1/+2
2021-09-20I'll need notice capability tooJesusaves3-0/+22
2021-09-20Add consolewarn() and consolebug() replacements for consolemes() and debugmes()Jesusaves3-0/+44
2021-09-07Mount Bonus is now handled exclusively by item script.Jesusaves2-2/+5
2021-06-06add a script command to kick players offlineJesusaves3-0/+36
2021-03-28This will be the next generation of rebirth system (trait-based).Jesusaves1-0/+15
2021-03-01Add support to custom Homunculus skills.Jesusaves1-2/+10
2021-02-15Drop support for skill attack rate adjustment; Add support to Elemental adjust.Jesusaves4-13/+20
2020-10-14Book 5 extra chars on craft names so "Craft" word can fitJesusaves1-1/+1
2020-09-12add a script command to get craft recipe ingredientsgumi3-12/+79
2020-09-12Fix all remaining bugsJesusaves1-1/+1
2020-09-12Revert "fix the hooks for npc->unload and mob->spawn_dataset, remove the unus...Jesusaves7-8/+30
2020-09-12Partly Revert "update the call syntax of some internal functions"Jesusaves4-8/+8
2020-09-12fix the hooks for npc->unload and mob->spawn_dataset, remove the unused hook ...gumi7-30/+8
2020-09-12update the call syntax of some internal functionsgumi7-12/+14
2020-09-12Syntax updateJesusaves1-1/+1
2020-09-12add buildin getnpcsubtype() to get nd->subtypeJesusaves4-0/+34
2020-08-07Second degree of checking. I hate crashes.Jesusaves1-0/+4
2020-08-07PatchJesusaves1-1/+5
2020-08-07Revert "add a script command to kick players offline"Jesusaves3-36/+0
2020-08-07add a script command to kick players offlinegumi3-0/+36
2020-07-29calcdmg() - Force base attack to fluctuate.Jesusaves1-1/+2
2020-07-29Allow calcdmg() to be called without a target (MUST be ID 0 or lower)Jesusaves1-2/+33
2020-07-03Fix getskillnameJesusaves1-2/+7
2020-06-25Fix shiny tiny bugsJesusaves1-1/+2
2020-06-25TypoJesusaves1-1/+1
2020-06-25getskillname() - strictly requiredJesusaves3-1/+14
2020-06-23Increase number of skill IDs I can useJesusaves1-4/+4
2020-06-15Revert "Allow up to 50k units of an item to stack"Jesusaves1-1/+0
2020-06-15Magic Attacks may now crit.Jesusaves3-1/+120
2020-06-15Allow up to 50k units of an item to stackJesusaves1-0/+1
2020-06-07Update harm() - It now accepts element, and now uses raw damage.Jesusaves3-37/+88
2020-05-28Theoretical fix for crafting.Jesusaves3-7/+67
2020-05-22Improve harm() logic, to allow "true/false" usageJesusaves1-5/+4
2020-05-22New builtin: harm()Jesusaves3-0/+103
2020-05-22(I don't like surprises, so load the library, just in case)Jesusaves1-0/+1
2020-05-22Override built-in atcommand() to ensure it'll survive upstream changes.Jesusaves3-0/+40
2020-05-22Reimplement Infinite Defense Check on Critical Override.Jesusaves1-2/+15
2020-05-22Increase skill tree slots from 110 to 150Jesusaves1-1/+1