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author | Jesusaves <cpntb1@ymail.com> | 2020-06-23 05:59:13 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-23 05:59:13 -0300 |
commit | 1e26226415177653e97e4ef492ed95b8550aa289 (patch) | |
tree | 2f74c649a879f79273dd0a3d75f6893b232f39a2 /src | |
parent | a048940e1c7fcdf8182ce8192b6c511c608257c1 (diff) | |
download | evol-hercules-1e26226415177653e97e4ef492ed95b8550aa289.tar.gz evol-hercules-1e26226415177653e97e4ef492ed95b8550aa289.tar.bz2 evol-hercules-1e26226415177653e97e4ef492ed95b8550aa289.tar.xz evol-hercules-1e26226415177653e97e4ef492ed95b8550aa289.zip |
Increase number of skill IDs I can use
I'll need a lot of them.
Diffstat (limited to 'src')
-rw-r--r-- | src/ecommon/init.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/ecommon/init.c b/src/ecommon/init.c index 4fb4b35..ddf88bb 100644 --- a/src/ecommon/init.c +++ b/src/ecommon/init.c @@ -46,12 +46,12 @@ void common_online(void) { checkVar(MAX_STORAGE, 500); checkVar(MAX_INVENTORY, 120); - checkVar(MAX_SKILL_DB, 1572); - checkVar(MAX_SKILL_ID, 20062); + checkVar(MAX_SKILL_DB, 1660); + checkVar(MAX_SKILL_ID, 20150); checkVar(SC_MAX, 658); checkVar(SI_MAX, 991); checkVar(OLD_MAX_SKILL_DB, 1510); - checkVar(MAX_EVOL_SKILLS, 62); + checkVar(MAX_EVOL_SKILLS, 150); checkVar(EVOL_FIRST_SKILL, 20000); - checkVar(MAX_SKILL_TREE, 150); + checkVar(MAX_SKILL_TREE, 200); } |