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Diffstat (limited to 'todo.md')
-rw-r--r-- | todo.md | 23 |
1 files changed, 23 insertions, 0 deletions
@@ -24,6 +24,24 @@ * [ ] Flowers * [ ] Scorpion King * [ ] Ice Sprite (TMW-DE) + * [ ] Cursed Soldiers (Micksha) + * Concepts: + * [ ] THE MOUBOOTAUR + * [ ] Mechanical Beigns (Assault Weapons, (Mobile) Fortifications, Siege Crossbows...) + * [ ] Sea Monsters (Hydra, Tentacles, Octopus, Sea Snake, Tritans, Nagas, Merfolk, etc.) + * [ ] Mimics? + * [ ] Generic Cave Monster (strange creatures without counter-part on real world) + * [ ] Harpies, Eagles, Birds, Gryphons, etc. + * [ ] Magical beings: Elementals (Fire elemental, Water elemental, etc.), Summon + Gates, Homunculuses, Woses, Golems (small, big, fat, thin, with swords, with lazers, etc.) ... + * [ ] Insects and Insectoids (eg. ants, bees, annoying flies and swarms, lizards, + Alligators, etc.) + * [ ] Ninjas, Gladiators, etc. for the PvP arena - It should work, if we only + have one player for the PVP Duel, no need to cancel the fight - just spawn + a few Gladiator monsters and enjoy :> + * [ ] Dragons (Red Dragon, Smoke Dragon, etc. - Green Dragons being the weakest) + * [ ] Wyverns and Drakes can be done, too + * [ ] Other * [ ] Guild - Warp object * [ ] Guild - Kamelot Castle @@ -38,6 +56,11 @@ * [ ] Alchemy Recipes * [ ] Smith Recipes * [ ] Block @spawn of Moubootaur or Monster King + * [ ] Automatic Treasure Chest monster spawn in dungeons (maybe with an event so + previous spawns are killed each cycle, and population is kept roughly based + on player count) + * [ ] Traps, poison makers for poison arrows: Buy common Arrow, and ask a Poison + Maker Player to upgrade them! (Make normal arrows cheaper, too) * [ ] Guilds * [ ] Guild GvG * [x] Alchemy Recipes |