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authorJesusaves <cpntb1@ymail.com>2019-05-17 00:19:29 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-17 00:19:29 -0300
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Update ToDo.md with a list of lacking monsters
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@@ -24,6 +24,24 @@
* [ ] Flowers
* [ ] Scorpion King
* [ ] Ice Sprite (TMW-DE)
+ * [ ] Cursed Soldiers (Micksha)
+ * Concepts:
+ * [ ] THE MOUBOOTAUR
+ * [ ] Mechanical Beigns (Assault Weapons, (Mobile) Fortifications, Siege Crossbows...)
+ * [ ] Sea Monsters (Hydra, Tentacles, Octopus, Sea Snake, Tritans, Nagas, Merfolk, etc.)
+ * [ ] Mimics?
+ * [ ] Generic Cave Monster (strange creatures without counter-part on real world)
+ * [ ] Harpies, Eagles, Birds, Gryphons, etc.
+ * [ ] Magical beings: Elementals (Fire elemental, Water elemental, etc.), Summon
+ Gates, Homunculuses, Woses, Golems (small, big, fat, thin, with swords, with lazers, etc.) ...
+ * [ ] Insects and Insectoids (eg. ants, bees, annoying flies and swarms, lizards,
+ Alligators, etc.)
+ * [ ] Ninjas, Gladiators, etc. for the PvP arena - It should work, if we only
+ have one player for the PVP Duel, no need to cancel the fight - just spawn
+ a few Gladiator monsters and enjoy :>
+ * [ ] Dragons (Red Dragon, Smoke Dragon, etc. - Green Dragons being the weakest)
+ * [ ] Wyverns and Drakes can be done, too
+
* [ ] Other
* [ ] Guild - Warp object
* [ ] Guild - Kamelot Castle
@@ -38,6 +56,11 @@
* [ ] Alchemy Recipes
* [ ] Smith Recipes
* [ ] Block @spawn of Moubootaur or Monster King
+ * [ ] Automatic Treasure Chest monster spawn in dungeons (maybe with an event so
+ previous spawns are killed each cycle, and population is kept roughly based
+ on player count)
+ * [ ] Traps, poison makers for poison arrows: Buy common Arrow, and ask a Poison
+ Maker Player to upgrade them! (Make normal arrows cheaper, too)
* [ ] Guilds
* [ ] Guild GvG
* [x] Alchemy Recipes