diff options
Diffstat (limited to 'todo.md')
-rw-r--r-- | todo.md | 18 |
1 files changed, 9 insertions, 9 deletions
@@ -9,19 +9,19 @@ * [ ] Main Class Redesign * [ ] Subclass Redesign * [ ] Magic Council Redesign -* [ ] Mercenary System Redesign - * [ ] Up to 7* is it? +* [x] Mercenary System Redesign + * [x] Up to 7* is it? * See properly how level is distributed among mercenaries - * [ ] More mercenary boxsets - * [ ] Fixed-star-rating boxsets + * [x] More mercenary boxsets + * [x] Fixed-star-rating boxsets * [ ] Superior boxsets (never a weak mercenary - for events) - * [ ] Inferior boxsets (never a strong mercenary - for quests) + * [x] Inferior boxsets (never a strong mercenary - for quests) * Weak/Strong should be based on player level. * If you got a weak or a strong, based on luck. - * [ ] Ranged mercenaries - * [ ] Event rewards vs Daily Quest rewards + * [x] Ranged mercenaries + * [x] Event rewards vs Daily Quest rewards * Maybe in Tulimshar Guard House, and make it work like a guild? - * [ ] Random-monster-killing daily quest (based on your level) + * [x] Random-monster-killing daily quest (based on your level) * [ ] Explain how system works - ie. group with Lua, Player Quest * Maybe even give a fixed-star-rating 1* mercenary * [ ] Setzer @@ -164,7 +164,7 @@ * [ ] For Players and NPCs ### Magic Development -* [ ] Bring Sagratha +* [x] Bring Sagratha * Fill her to the brim with summon skills? * Make her tier 1 * [ ] Add Ranger Subclass |