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author | Jesusaves <cpntb1@ymail.com> | 2019-08-18 01:54:59 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-08-18 01:54:59 -0300 |
commit | 7a86d17ceff74fc6073a2fc9b327494211368f21 (patch) | |
tree | 025e699fc02bb2073cb6ee46a3efed0194761577 | |
parent | cb33b998c8f25b6002ebfbfeb4bdc08359154fb0 (diff) | |
download | docs-7a86d17ceff74fc6073a2fc9b327494211368f21.tar.gz docs-7a86d17ceff74fc6073a2fc9b327494211368f21.tar.bz2 docs-7a86d17ceff74fc6073a2fc9b327494211368f21.tar.xz docs-7a86d17ceff74fc6073a2fc9b327494211368f21.zip |
ToDo list updated
-rw-r--r-- | todo.md | 13 |
1 files changed, 10 insertions, 3 deletions
@@ -51,20 +51,27 @@ * [ ] Use variables instead of items? * What about guild-less bounty-hunters, then? * [ ] Useful for acquiring Ancient Blueprints + * [ ] Max dungeon attempts: Guild Level? + * [ ] Badge Reward based on Guild Level? (1 badge/level)? * [ ] Ancient Blueprints on Ancient Desert (blame @Saulc with all your mighty) * [ ] Main Story 6 and 7 * [x] LoF Townhall - * [ ] Lv 72 Quest + * [ ] Lalica Arch + * [ ] The Temple + * [ ] Her Residence + * [ ] The Showdown + * [ ] Misc. Scripts * [ ] Airship Graphics (Bottom area, unless it is Tiled building) * [ ] Airship Landing Area * [ ] Fortress Island * [ ] Intro Cutscene + * [ ] Ancient Legacy (PS Ultimate) * [ ] Random Treasure and Abandoned Houses * [ ] Kingdom War System (reoutfit for GS-3) * [ ] Impregnable Fortress Boss Room (and the boss fight) * [ ] Final Boss and Cutscenes -* [ ] Main Story 2 - * [ ] Lua redesign +* [x] Main Story 2 + * [x] Lua redesign * [ ] Gemini Assassins Quest * [x] Candor Visual Redesign * [ ] The Academy |