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authorJesusaves <cpntb1@ymail.com>2019-08-17 21:19:43 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-17 21:19:43 -0300
commitcb33b998c8f25b6002ebfbfeb4bdc08359154fb0 (patch)
tree8b1df98277c2716e56219ef8c4393af4c95d8853
parent0e204d65d1644a9e1b4ed57e5381f9aa807c96b3 (diff)
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New commands for Homunculus dispatching
-rw-r--r--server/scripts/evol_script_commands.txt24
-rw-r--r--todo.md2
2 files changed, 25 insertions, 1 deletions
diff --git a/server/scripts/evol_script_commands.txt b/server/scripts/evol_script_commands.txt
index cd28fd5..533ede6 100644
--- a/server/scripts/evol_script_commands.txt
+++ b/server/scripts/evol_script_commands.txt
@@ -1094,3 +1094,27 @@ Be sure to use $@guildmembercount to go through this array, and not
getarraysize(), because it is not cleared between runs of getguildmember().
For usage examples, see getpartymember().
+
+---------------------------------------
+*gethomunexp(exp)
+
+Give [exp] to homunculus. Homunculus must be alive and invoked.
+It'll fail silently otherwise.
+
+---------------------------------------
+*deployhomunculus()
+*recallhomunculus()
+
+Send or Recall Homunculus from a mission. The functions only prevents the
+Homunculus from being summoned during the mission. No timer is run on the
+meanwhile - they won't hunger, and calling recallhomunculus() is the scriptwriter
+job.
+
+---------------------------------------
+*homstatus()
+
+Returns the homunculus status.
+
+0: Homunculus is active
+1: Homunculus is sleeping
+2: Homunculus is on a mission
diff --git a/todo.md b/todo.md
index a83fecc..0012c49 100644
--- a/todo.md
+++ b/todo.md
@@ -33,7 +33,7 @@
* [x] Bows
* [x] Dagger
* [x] Intense Beard Prologue
- * [ ] Pickaxe Weapon
+ * [x] Pickaxe Weapon
* [ ] Assassin Archery
* [ ] Raise all bow range in +1 (or add the add_range passive skill)
* [ ] Verify Explosive Arrow