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-rw-r--r--tmw-darkside.servegame.com/graphics/sprites/equipment/head/jestermask-female.xml152
1 files changed, 152 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/head/jestermask-female.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/head/jestermask-female.xml
new file mode 100644
index 00000000..7d12f22c
--- /dev/null
+++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/head/jestermask-female.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="64" name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <sequence delay="75" end="6" start="1"/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="24" start="19"/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="42" start="37"/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="60" start="55"/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <sequence delay="75" end="12" start="9"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="30" start="27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="48" start="45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="66" start="63"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <sequence delay="75" end="17" start="13"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence delay="75" end="35" start="31"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence delay="75" end="53" start="49"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence delay="75" end="71" start="67"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+</sprite>