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authorAndrei Karas <akaras@inbox.ru>2016-03-05 01:35:02 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-05 01:35:02 +0300
commit097ef639a433f5d87d675ee7551a1640788031bd (patch)
tree6d38ea5a0b134e402d8824e15ee215351b594360 /src/gui/windows/minimap.cpp
parent21b14e4b8708be1d9b804f61330ef7cd5521397d (diff)
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Rename actor functions getPosition and setPosition.
Diffstat (limited to 'src/gui/windows/minimap.cpp')
-rw-r--r--src/gui/windows/minimap.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 371d98414..3f0f4c14e 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -281,7 +281,7 @@ void Minimap::draw2(Graphics *const graphics)
const int h = rect.h;
if (w > a.width || h > a.height)
{
- const Vector &p = localPlayer->getPosition();
+ const Vector &p = localPlayer->getPixelPositionF();
mMapOriginX = (a.width / 2) - (p.x + static_cast<float>(
viewport->getCameraRelativeX()) * mWidthProportion) / 32;
@@ -382,7 +382,7 @@ void Minimap::draw2(Graphics *const graphics)
dotSize - 1) * mHeightProportion);
const int offsetWidth = CAST_S32(static_cast<float>(
dotSize - 1) * mWidthProportion);
- const Vector &pos = being->getPosition();
+ const Vector &pos = being->getPixelPositionF();
graphics->fillRectangle(Rect(
static_cast<float>(pos.x * mWidthProportion) / 32
@@ -435,7 +435,7 @@ void Minimap::draw2(Graphics *const graphics)
}
}
- const Vector &pos = localPlayer->getPosition();
+ const Vector &pos = localPlayer->getPixelPositionF();
const int gw = graphics->getWidth();
const int gh = graphics->getHeight();