From 097ef639a433f5d87d675ee7551a1640788031bd Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 5 Mar 2016 01:35:02 +0300 Subject: Rename actor functions getPosition and setPosition. --- src/gui/windows/minimap.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui/windows/minimap.cpp') diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 371d98414..3f0f4c14e 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -281,7 +281,7 @@ void Minimap::draw2(Graphics *const graphics) const int h = rect.h; if (w > a.width || h > a.height) { - const Vector &p = localPlayer->getPosition(); + const Vector &p = localPlayer->getPixelPositionF(); mMapOriginX = (a.width / 2) - (p.x + static_cast( viewport->getCameraRelativeX()) * mWidthProportion) / 32; @@ -382,7 +382,7 @@ void Minimap::draw2(Graphics *const graphics) dotSize - 1) * mHeightProportion); const int offsetWidth = CAST_S32(static_cast( dotSize - 1) * mWidthProportion); - const Vector &pos = being->getPosition(); + const Vector &pos = being->getPixelPositionF(); graphics->fillRectangle(Rect( static_cast(pos.x * mWidthProportion) / 32 @@ -435,7 +435,7 @@ void Minimap::draw2(Graphics *const graphics) } } - const Vector &pos = localPlayer->getPosition(); + const Vector &pos = localPlayer->getPixelPositionF(); const int gw = graphics->getWidth(); const int gh = graphics->getHeight(); -- cgit v1.2.3-70-g09d2