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A flexible 2D MMORPG server
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2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
9
-50
/
+96
2006-08-27
Changed state handler so that entering and leaving beings are only reported w...
Guillaume Melquiond
1
-53
/
+62
2006-08-27
Matched player speed on both server and client.
Guillaume Melquiond
1
-3
/
+1
2006-08-27
Fixed assertion failure on being movements.
Guillaume Melquiond
1
-5
/
+5
2006-08-26
Improve updates when a being just appeared.
Guillaume Melquiond
2
-15
/
+35
2006-08-26
Applied patch by Rogier, adding a stream operator to NetComputer for logging ...
Bjørn Lindeijer
3
-10
/
+26
2006-08-26
Set an arbitrary starting position. Changed "say around" protocol.
Guillaume Melquiond
3
-5
/
+4
2006-08-26
Read game and chat server addresses to send to the client from the configurat...
Bjørn Lindeijer
1
-2
/
+4
2006-08-25
Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.
Bjørn Lindeijer
14
-93
/
+155
2006-08-20
Handle character create message in separate funcion.
Bjørn Lindeijer
2
-156
/
+165
2006-08-20
Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.
Bjørn Lindeijer
5
-34
/
+74
2006-08-20
Some code format changes, logging improvals and commenting.
Bjørn Lindeijer
6
-38
/
+72
2006-08-20
Do not send map name and send token before game and chat server information,
Bjørn Lindeijer
1
-6
/
+12
2006-08-19
Renamed Genders to Gender and AccountLevels to AccountLevel.
Bjørn Lindeijer
7
-16
/
+16
2006-08-14
Removed Packet class and the UNKNOWN gender.
Bjørn Lindeijer
16
-242
/
+89
2006-08-14
Changed protocol so that server information are sent on character selection.
Guillaume Melquiond
3
-205
/
+70
2006-08-13
Log sending of messages and include more verbose messages for runserv.sh.
Bjørn Lindeijer
2
-1
/
+5
2006-08-13
Fixed missing constructor in Item class.
Bjørn Lindeijer
1
-23
/
+28
2006-08-13
Changed character list to a sequence of packets and fixed a db issue.
Eugenio Favalli
4
-18
/
+47
2006-08-10
Removed ConnectionHandler::forceDisconnect method and implemented part of the
Bjørn Lindeijer
5
-25
/
+13
2006-08-09
Deleted three old .cvsignore files.
Bjørn Lindeijer
2
-5
/
+0
2006-08-06
Implemented crude handling of being movements.
Guillaume Melquiond
11
-67
/
+242
2006-08-04
Generalized the properties functionality as was done in the client before.
Bjørn Lindeijer
13
-123
/
+171
2006-08-04
Strengthened checks for already existing character name or email address.
Guillaume Melquiond
5
-76
/
+37
2006-08-04
Fixed Player ID in messages.
Guillaume Melquiond
1
-3
/
+3
2006-08-04
Added unique ID to Player class.
Guillaume Melquiond
4
-18
/
+43
2006-08-03
Simplified and sped up account flushing: only modified accounts are flushed.
Guillaume Melquiond
6
-450
/
+136
2006-08-02
Defined the GameClient class in its own module.
Bjørn Lindeijer
4
-63
/
+131
2006-08-02
Put handling of logout, unregister and password change messages into separate
Bjørn Lindeijer
2
-94
/
+126
2006-08-02
Put object files in subdirectories.
Guillaume Melquiond
1
-2
/
+2
2006-08-01
Fixed keywords property not set on these two new files.
Bjørn Lindeijer
2
-2
/
+2
2006-08-01
Put handling of registrations in a separate method and cleaned it up a bit.
Bjørn Lindeijer
2
-76
/
+89
2006-08-01
Some messing about towards making cleaner code.
Bjørn Lindeijer
9
-178
/
+271
2006-07-31
Fixed registering for the test client (send version as integer) and corrected
Bjørn Lindeijer
3
-10
/
+8
2006-07-27
Client version is being sent also during registration.
Eugenio Favalli
2
-4
/
+4
2006-07-27
Modified client version to be an int.
Eugenio Favalli
2
-5
/
+5
2006-07-27
First step toward a restructured class hierarchy for world actors: add
Guillaume Melquiond
44
-1143
/
+396
2006-07-26
Send some character's infos after a successful login, removed a useless byte,...
Eugenio Favalli
2
-12
/
+16
2006-06-17
Started handling beings on maps.
Guillaume Melquiond
6
-171
/
+112
2006-06-11
Sanitized message packets and errors to take server split into account.
Guillaume Melquiond
7
-760
/
+413
2006-05-23
Split server into three logical servers: an account server, a chat
Guillaume Melquiond
21
-847
/
+902
2006-05-20
Changed ConnectionHandler and NetComputer into low-level base classes;
Guillaume Melquiond
18
-287
/
+288
2006-05-19
Switched to a monothreaded server. Fixed segfaults after disconnect.
Guillaume Melquiond
6
-442
/
+131
2006-05-14
Prevent account from being created when an error is detected.
Guillaume Melquiond
2
-5
/
+14
2006-05-14
Replaced nanosleep with Sleep in Windows and updated Dev-C++ project file.
Eugenio Favalli
1
-0
/
+4
2006-05-14
Replaced strnlen by memchr.
Guillaume Melquiond
1
-2
/
+3
2006-05-14
Applied a patch by Guillaume that fixes and optimizes
Bjørn Lindeijer
3
-15
/
+16
2006-05-14
Applied a patch by Guillaume that makes the server sleep between ticks instead
Bjørn Lindeijer
3
-27
/
+39
2006-05-14
Applied another patch by Guillaume Melquiond which fixed a number of issues
Bjørn Lindeijer
5
-73
/
+54
2006-05-13
Applied patch by Guillaume Melquiond which adds ENet check and adds timer.cpp/h
Bjørn Lindeijer
6
-31
/
+47
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