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2011-09-05Added possibility for using monster name in SPAWN map objects.Erik Schilling1-14/+41
2011-09-05Fixed size of mapid field in mysql database.Erik Schilling1-1/+1
2011-09-01Added chatcommand to get position of a character.Erik Schilling1-0/+33
2011-09-01Prevented char from picking up items when inventory is full.Erik Schilling1-9/+14
2011-08-30As requested, changed the trigger 'existence' to 'in-inventory'.Yohann Ferreira1-2/+2
2011-08-30Made the monster removal not using queues to avoid a crash.Yohann Ferreira1-4/+4
2011-08-30Avoid crashing the game server when the last argument is quoted.Yohann Ferreira1-1/+9
2011-08-30Merge branch 'equipment-fix'Yohann Ferreira7-9/+59
2011-08-30Made the db version an official pre-requisite.Yohann Ferreira3-7/+14
2011-08-30Added missing sql update scripts.Yohann Ferreira5-3/+46
2011-08-26Fixed mem leak on the item and monster manager unloading processYohann Ferreira3-3/+11
2011-08-26Rewrote the skill manager the same way as the item manager.Yohann Ferreira3-131/+169
2011-08-26Added a bit more precision on the conditions used in the TriggerArea::update(...Yohann Ferreira2-2/+6
2011-08-26Made the npc_create() function use insertion enqueueing.Yohann Ferreira1-4/+1
2011-08-26Fixed the trigger area declared within map files.Yohann Ferreira2-3/+7
2011-08-25Merge branch 'equipment-fix' of github.com:Bertram25/manaservYohann Ferreira17-1193/+1248
2011-08-25Allowed map names in chr_warp function.Erik Schilling1-2/+6
2011-08-25Created function to make getting monsters easier in scripts.Erik Schilling3-14/+16
2011-08-19Merge git://gitorious.org/~bertram/mana/manaserv-equipment-fix into equipment...Yohann Ferreira7-206/+211
2011-08-19Removed the now useless SpriteLayer enum from the protocol.Yohann Ferreira1-17/+0
2011-08-19Changed the sprite layer protocol to supportYohann Ferreira5-59/+66
2011-08-19Used the client base to make a final bugfix on the server code.Yohann Ferreira5-133/+148
2011-08-18Added LUA function for changing anger of monsters.Erik Schilling1-0/+30
2011-08-18Merge git://gitorious.org/~bertram/mana/manaserv-equipment-fix into equipment...Yohann Ferreira3-19/+17
2011-08-18Change the unequip function to make use of the item instance id.Yohann Ferreira3-18/+16
2011-08-18Fixed a crash when dealing with unknown equipped items.Yohann Ferreira1-1/+1
2011-08-11Merge branch 'master' of git://gitorious.org/~bertram/mana/manaserv-equipment...Yohann Ferreira17-1137/+1189
2011-08-11Basically redid equip and unequip functions().Yohann Ferreira4-156/+270
2011-08-10Changed ItemEquipInfo to only be a pair of unsigned.Yohann Ferreira3-14/+12
2011-08-10Fixed getting slot id per name.Yohann Ferreira2-6/+20
2011-08-10login with random hashStefan Beller3-3/+66
2011-08-10Made chr_inv_count and npc_trade capable of taking a name or an id.Erik Schilling1-3/+36
2011-08-04Change the changeEquipment() function nameYohann Ferreira2-7/+7
2011-08-04Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira1-27/+100
2011-08-04Added new LUA functions used to get items and monster names.Erik Schilling1-0/+37
2011-08-04Allowed names of items and monsters in scripts - part 1.Erik Schilling1-27/+63
2011-08-04Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira1-159/+276
2011-08-03Unified the lua.cpp documentation.Yohann Ferreira1-162/+200
2011-08-03Added is_walkable lua function.Erik Schilling1-0/+30
2011-08-03Added monster_remove lua function.Erik Schilling1-0/+25
2011-08-03Added get_map_property lua function.Erik Schilling1-0/+24
2011-07-27Reworked the way equip slot info are loaded in a more logical way.Yohann Ferreira4-70/+83
2011-07-27Reviewed the removeFromSlot() function, fixing the unequip triggerYohann Ferreira1-5/+16
2011-07-27Fixed and completed the move() function.Yohann Ferreira2-22/+70
2011-07-27Reviewed the Inventory::remove() function.Yohann Ferreira2-9/+17
2011-07-27Reviewed the Inventory::insertion function.Yohann Ferreira1-5/+16
2011-07-27Finished the inventory check, by dropping itemsYohann Ferreira1-3/+19
2011-07-27First revision of the Inventory::initialize() code.Yohann Ferreira1-26/+38
2011-07-27Forgot to update the gamehandler.cpp file.Yohann Ferreira1-8/+8
2011-07-27Changed the protocol a bit to use int16 instead of 8.Yohann Ferreira2-449/+449