Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-03-30 | repaired some svn errors | Philipp Sehmisch | 4 | -192/+3 | |
2007-03-30 | Renamed "Controlled" to "Monster" and moved it into the game-server directory. | Philipp Sehmisch | 6 | -161/+349 | |
2007-03-23 | Mostly fixed some compilation issues. | Bjørn Lindeijer | 9 | -21/+33 | |
2007-03-22 | Implemented communication of attribute changes from server to client. | Philipp Sehmisch | 6 | -3/+44 | |
2007-03-22 | Fixed a bug that caused the character attributes to become mixed up. | Philipp Sehmisch | 1 | -1/+1 | |
2007-03-20 | Removed check for difference between lowest and highest attribute at char ↵ | Philipp Sehmisch | 4 | -24/+8 | |
creation. Unified order of basic attributes. | |||||
2007-03-20 | Corrected a bug, that occurred when connecting to the game-server. | Rogier Polak | 3 | -8/+8 | |
2007-03-19 | fixed more spelling mistakes. | Philipp Sehmisch | 2 | -5/+5 | |
2007-03-19 | Fixed two compiler warnings and corrected a spelling error. | Philipp Sehmisch | 3 | -10/+10 | |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 13 | -391/+811 | |
2007-03-15 | Set the default map position of new characters to a value that makes more ↵ | Philipp Sehmisch | 13 | -300/+252 | |
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet. | |||||
2007-03-14 | Corrected formatting of single-line comments | Rogier Polak | 7 | -8/+8 | |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 35 | -1076/+974 | |
2007-03-13 | Fixed the indentation, I broke previously. | Rogier Polak | 1 | -74/+82 | |
2007-03-12 | Removed some tabs | Rogier Polak | 3 | -77/+77 | |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 9 | -74/+339 | |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the ↵ | Rogier Polak | 8 | -29/+120 | |
processor the program is running on, is little-endian or big-endian. | |||||
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 11 | -33/+118 | |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same ↵ | Rogier Polak | 31 | -238/+923 | |
serialize and deserialize functions on both the accountserver and the gameserver. | |||||
2007-03-03 | Enable the Id keyword. | Bjørn Lindeijer | 4 | -4/+4 | |
2007-03-03 | Set native eol-style on recently added files. | Bjørn Lindeijer | 4 | -400/+400 | |
2007-03-03 | Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceeded | Bjørn Lindeijer | 4 | -78/+70 | |
the maximum float value). Some cosmetics (whitespace and declaring variables where they are used). | |||||
2007-03-03 | Implemented an alternate collision-detection function, added namespace ↵ | Rogier Polak | 8 | -66/+340 | |
utils::math. | |||||
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 12 | -74/+208 | |
2007-02-28 | Updated Makefile with new collision related module. | Bjørn Lindeijer | 1 | -0/+2 | |
2007-02-27 | restored logout from chat server | Philipp Sehmisch | 1 | -0/+8 | |
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 11 | -36/+137 | |
2007-02-25 | Some speed optimizations at the collision detection suggested by Avaniel. | Philipp Sehmisch | 2 | -6/+31 | |
2007-02-25 | forgot to set the hit circle size. | Philipp Sehmisch | 1 | -0/+1 | |
2007-02-25 | Improved hit detection by adding a function to compute collisions between ↵ | Philipp Sehmisch | 4 | -11/+142 | |
circles and circle sectors. | |||||
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 2 | -0/+4 | |
2007-02-23 | Bugfixes related to switch_character | Rogier Polak | 3 | -2/+10 | |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 13 | -22/+348 | |
fixed the issue where a client is not logged in after registering (patch by Rogier Polak). | |||||
2007-02-01 | Fixed a small error that broke everything. | Bjørn Lindeijer | 1 | -2/+1 | |
2007-02-01 | Added caching of paths (patch by Rogier Polak). | Bjørn Lindeijer | 2 | -9/+35 | |
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 5 | -49/+90 | |
queries and fixed a possible character collision error (patch by Rogier Polak). | |||||
2007-01-14 | Unified logging macros. | Björn Steinbrink | 1 | -32/+10 | |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 1 | -1/+10 | |
2007-01-07 | r150@saline: gmelquio | 2007-01-07 15:48:59 +0100 | Guillaume Melquiond | 1 | -0/+13 | |
Commented buckets a bit. | |||||
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 | |
Remove useless parameter. | |||||
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 10 | -93/+125 | |
each host service to reduce CPU usage. Modified timer code to gracefully handle jumps back in time. | |||||
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ↵ | Guillaume Melquiond | 24 | -644/+255 | |
needed messages. | |||||
2007-01-05 | Generalized player state. | Guillaume Melquiond | 3 | -8/+27 | |
2007-01-05 | Added full update of Inventory on Player connection. | Guillaume Melquiond | 5 | -23/+80 | |
2007-01-05 | Ensured player data are updated before being sent to the account server. | Guillaume Melquiond | 2 | -15/+11 | |
2007-01-05 | Fixed reported amounts of inventory items. | Guillaume Melquiond | 1 | -3/+3 | |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 4 | -31/+34 | |
that fatal messages should always have highest log level. | |||||
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 5 | -44/+53 | |
2007-01-04 | Simplified, completed, and documented a bit the Inventory class. | Guillaume Melquiond | 2 | -11/+74 | |
2007-01-04 | Forgot the packet header. No wonder it did not work... | Guillaume Melquiond | 1 | -0/+1 | |