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A flexible 2D MMORPG server
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2008-02-12
Movement speed in monsters.xml is now interpreted as pixels per second instea...
Philipp Sehmisch
1
-3
/
+3
2008-02-11
Implemented getting size and speed from monster.xml
Philipp Sehmisch
3
-36
/
+48
2008-02-07
arts of monster behavior are now read from monsters.xml.
Philipp Sehmisch
3
-18
/
+63
2008-02-07
Fail gracefully on invalid monster IDs, don't leak monsters when called without
Bjørn Lindeijer
1
-7
/
+17
2008-02-07
Implemented LUA callback function for creating monsters.
Philipp Sehmisch
1
-0
/
+36
2008-02-06
Exp reward for killing monsters is now read from monster database.
Philipp Sehmisch
3
-6
/
+28
2008-02-06
obeying "80 characters per row" coding style rule.
Philipp Sehmisch
1
-10
/
+21
2008-02-06
Monster base attributes are now read from monsters.xml.
Philipp Sehmisch
3
-6
/
+48
2008-01-28
Added weapon skill system and leveling system.
Philipp Sehmisch
17
-113
/
+593
2008-01-24
The direction of attacking beings is now transmitted together with attack mes...
Philipp Sehmisch
1
-0
/
+1
2008-01-23
Made the gameserver work more and complain less about not having enough time.
Philipp Sehmisch
1
-4
/
+8
2008-01-23
Fixed "immortal monster" bug.
Philipp Sehmisch
1
-8
/
+4
2008-01-10
Fixed account server compiling.
Philipp Sehmisch
2
-1
/
+4
2008-01-10
Item types and weapon types are now identified by name instead of numbers in ...
Philipp Sehmisch
3
-44
/
+107
2008-01-07
Player characters and monsters now attack with different ranges and angles (p...
Philipp Sehmisch
5
-13
/
+20
2008-01-07
Implemented some of the game mechanics we decided to use. The clients now onl...
Philipp Sehmisch
7
-50
/
+69
2007-12-18
fixed an sql statement that I broke with the last commit.
Philipp Sehmisch
1
-1
/
+1
2007-12-18
Updated attribute system to the latest design decisions (removed charisma, ke...
Philipp Sehmisch
4
-23
/
+16
2007-11-19
Removed useless win32 implementation of gettimeofday.
Eugenio Favalli
3
-119
/
+1
2007-11-13
Improved warning message on spawning.
Guillaume Melquiond
1
-3
/
+4
2007-11-13
Trimed script filenames from spaces.
Guillaume Melquiond
3
-2
/
+58
2007-10-27
Made it compile with GCC 4.3
Guillaume Melquiond
13
-33
/
+53
2007-10-18
Removed obsolete data files.
Guillaume Melquiond
1
-2
/
+0
2007-09-27
Ported monster database.
Eugenio Favalli
1
-1
/
+1
2007-09-23
Simplified interface of the handler used for connections from game servers to...
Guillaume Melquiond
4
-109
/
+107
2007-09-23
Simplified interface of the connection handler used for clients of the accoun...
Guillaume Melquiond
4
-232
/
+173
2007-09-23
Robustified code with respect to insertion failures.
Guillaume Melquiond
9
-38
/
+106
2007-09-23
Changed delayed events to an explicit interface.
Guillaume Melquiond
7
-70
/
+105
2007-09-23
Added comments about weak algorithm for channel creation.
Guillaume Melquiond
1
-0
/
+4
2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
22
-572
/
+348
2007-09-16
Added global accounting of beings.
Guillaume Melquiond
7
-8
/
+149
2007-09-16
Cleaned game-server handler a bit before adding statistics.
Guillaume Melquiond
6
-61
/
+82
2007-09-10
Spawn rate and limit are now read from map files and really fixed size of spa...
Eugenio Favalli
3
-9
/
+31
2007-09-10
Dimensionless spawn points now spawn over the whole map.
Eugenio Favalli
1
-3
/
+5
2007-08-31
Implemented "ban" remote command.
Guillaume Melquiond
7
-3
/
+88
2007-08-31
Plugged several account leaks on error. Prevented banned players from logging...
Guillaume Melquiond
4
-6
/
+42
2007-08-31
Cleaned a bit more.
Guillaume Melquiond
1
-6
/
+3
2007-08-31
Tidied up account server.
Guillaume Melquiond
5
-116
/
+47
2007-08-31
Implemented "reload" remote command.
Guillaume Melquiond
5
-24
/
+113
2007-08-30
Fixed or removed obsolete comments.
Guillaume Melquiond
2
-11
/
+2
2007-08-30
Missed a few occurrences of "open" when removing them.
Guillaume Melquiond
1
-17
/
+0
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
24
-1188
/
+355
2007-08-30
Fixed compile error by reverting to old constructor syntax.
Guillaume Melquiond
1
-1
/
+1
2007-08-29
Fixed handling of account levels.
Guillaume Melquiond
5
-38
/
+10
2007-08-29
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
16
-155
/
+338
2007-08-29
Implemented "goto" and "recall" remote commands.
Guillaume Melquiond
1
-0
/
+18
2007-08-29
Completed handler for admin commands, so that they can also touch local players.
Guillaume Melquiond
3
-2
/
+35
2007-08-29
Commented non-compliant coding.
Guillaume Melquiond
1
-0
/
+5
2007-08-28
Implemented quest variables.
Guillaume Melquiond
13
-11
/
+440
2007-08-27
Removed extensions from map names.
Guillaume Melquiond
3
-3
/
+19
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