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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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2011-10-19
Made get_beings_in_circle capable of taking a being as argument.
Erik Schilling
1
-3
/
+16
2011-10-15
Added script bindings for reading map objects
Erik Schilling
6
-155
/
+264
2011-09-29
Don't log private chat messages.
Yohann Ferreira
1
-8
/
+0
2011-09-28
Clarified the role of initialize() and reload() functions in the monster
Yohann Ferreira
2
-6
/
+8
2011-09-28
Fixed mem leak on the item and monster manager unloading process
Yohann Ferreira
3
-8
/
+16
2011-09-28
Added a bit more precision on the conditions used in the TriggerArea::update(...
Yohann Ferreira
2
-2
/
+6
2011-09-28
Rewrote the skill manager the same way as the item manager.
Yohann Ferreira
2
-128
/
+149
2011-09-28
Turned the skill manager into a class.
Yohann Ferreira
3
-7
/
+24
2011-09-28
Made the npc_create() function use insertion enqueueing.
Yohann Ferreira
1
-4
/
+1
2011-09-28
Fixed the trigger area declared within map files.
Yohann Ferreira
2
-3
/
+7
2011-09-28
Small random code format cleanups, and documentation fixes.
Yohann Ferreira
5
-79
/
+50
2011-09-15
Added chatcommand to get position of a character.
Erik Schilling
1
-0
/
+33
2011-09-13
Avoid crashing the game server when the last argument is quoted.
Yohann Ferreira
1
-1
/
+9
2011-09-05
Fixed size of mapid field in mysql database.
Erik Schilling
4
-2
/
+16
2011-09-04
Added possibility for using monster name in SPAWN map objects.
Erik Schilling
1
-14
/
+41
2011-09-02
Prevented char from picking up items when inventory is full.
Erik Schilling
1
-9
/
+14
2011-08-23
Allowed map names in chr_warp function.
Erik Schilling
1
-2
/
+6
2011-08-19
Created function to make getting monsters easier in scripts.
Erik Schilling
3
-14
/
+16
2011-08-18
Added LUA function for changing anger of monsters.
Erik Schilling
1
-0
/
+30
2011-08-10
login with random hash
Stefan Beller
3
-3
/
+66
2011-08-10
Made chr_inv_count and npc_trade capable of taking a name or an id.
Erik Schilling
1
-3
/
+36
2011-08-04
Added new LUA functions used to get items and monster names.
Erik Schilling
1
-0
/
+37
2011-08-04
Allowed names of items and monsters in scripts - part 1.
Erik Schilling
1
-27
/
+63
2011-08-03
Unified the lua.cpp documentation.
Yohann Ferreira
1
-162
/
+200
2011-08-03
Added is_walkable lua function.
Erik Schilling
1
-0
/
+30
2011-08-03
Added monster_remove lua function.
Erik Schilling
1
-0
/
+25
2011-08-03
Added get_map_property lua function.
Erik Schilling
1
-0
/
+24
2011-07-04
Added new lua function for calculating distances.
Ablu
1
-0
/
+32
2011-07-02
Added LUA function get_beings_in_rectangle.
Ablu
1
-0
/
+39
2011-06-27
Added Lua function for logging.
Ablu
1
-0
/
+16
2011-06-24
Fixed autoattacks basic handling.
Yohann Ferreira
4
-15
/
+59
2011-06-19
Making party invite functional
Stefan Dombrowski
7
-192
/
+141
2011-06-17
Changed the attack message to send the attack id.
Yohann Ferreira
4
-7
/
+8
2011-06-14
Fixing storing of changed passwords
Stefan Dombrowski
1
-2
/
+2
2011-06-02
Fixed crash when handling unequip
Thorbjørn Lindeijer
1
-5
/
+13
2011-05-30
Routing party invite through the map server
Stefan Dombrowski
7
-35
/
+82
2011-05-26
Allow monsters to drop multiple items
Stefan Dombrowski
2
-27
/
+12
2011-05-26
Fixing negative being positions
Stefan Dombrowski
1
-1
/
+4
2011-05-17
Fixed an item dupe bug
Angelo Castellani
1
-4
/
+15
2011-05-16
Starting to fix party invite
Stefan Dombrowski
3
-9
/
+19
2011-05-15
Removed unused variable
Thorbjørn Lindeijer
1
-3
/
+1
2011-05-15
Fixed compile with GCC 4.6
Thorbjørn Lindeijer
2
-1
/
+2
2011-05-01
Renamed the mana-status-effects.xml to status-effects.xml
Yohann Ferreira
1
-1
/
+1
2011-05-01
Changed the server to look for the skills.xml file.
Yohann Ferreira
1
-1
/
+1
2011-04-27
Added a simple crafting system
Philipp Sehmisch
6
-0
/
+143
2011-04-19
Implemented scriptable effects on item use and dispell.
Yohann Ferreira
3
-17
/
+87
2011-04-18
Made the server send the being position each 5 seconds.
Yohann Ferreira
2
-4
/
+14
2011-04-17
Added of precised some info I found very useful while debugging.
Yohann Ferreira
2
-8
/
+28
2011-04-17
Removed useless calls to updateDerivedAttributes().
Yohann Ferreira
2
-2
/
+0
2011-04-17
Removed an unecessary call to attribute recalculation for monsters.
Yohann Ferreira
1
-1
/
+0
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