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AgeCommit message (Expand)AuthorFilesLines
2013-04-27Use nullptr instead of NULL everywhereErik Schilling39-78/+78
2013-04-27Fixed typo in script docsErik Schilling1-1/+1
2013-04-25Fixed crash when checking whether a character is already onlineThorbjørn Lindeijer1-3/+2
2013-04-25Simplified BeingComponent::updateDirectionThorbjørn Lindeijer2-74/+7
2013-04-15Forgot to rename npc_message in some docsThorbjørn Lindeijer1-11/+11
2013-04-15Fixed small script documentation errorThorbjørn Lindeijer1-1/+1
2013-04-15Fixed error messageThorbjørn Lindeijer1-1/+1
2013-04-15Used static_assert for static assertionThorbjørn Lindeijer1-1/+2
2013-04-15Dropped the & from the Lua function tablesThorbjørn Lindeijer1-149/+149
2013-04-15Moved functions to entity members where appropriateThorbjørn Lindeijer4-472/+596
2013-04-14Simplified some script function namesThorbjørn Lindeijer1-39/+38
2013-04-14Removed NPC and character parameters from NPC functionsThorbjørn Lindeijer3-64/+71
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer6-95/+64
2013-04-13Don't try to kill the connection of a deleted characterThorbjørn Lindeijer1-1/+1
2013-04-13Actually use transactions for mysql updatesErik Schilling2-4/+4
2013-04-12Fixed uninitialised variable warning in valgrindErik Schilling1-0/+1
2013-04-12Fixed too long lua documentationErik Schilling1-21/+46
2013-04-12Removed static member definitions that are no longer neededThorbjørn Lindeijer6-11/+1
2013-04-12Removed CharacterData member from CharacterComponentThorbjørn Lindeijer3-9/+3
2013-04-12Moved Actor into an ComponentErik Schilling33-408/+429
2013-04-11Converted Being into a ComponentErik Schilling49-872/+1051
2013-04-11Converted the Character class into a componentErik Schilling42-760/+1178
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling14-68/+70
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-07Fixed undefined #defines in mingw and c++0xErik Schilling2-0/+7
2013-04-03Moved the Monster class to a ComponentErik Schilling14-123/+160
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling18-53/+74
2013-04-02Removed old commandhandler approachErik Schilling2-440/+0
2013-04-02Moved fighting code into a componentErik Schilling22-374/+647
2013-03-25Moved documentation out of class definitionThorbjørn Lindeijer2-68/+97
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer14-172/+178
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer9-53/+61
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer15-84/+129
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer12-61/+198
2013-02-24Removed mentioning of retired structThorbjørn Lindeijer1-2/+0
2013-02-24Added Debug class for more convenient debugging outputThorbjørn Lindeijer1-0/+34
2013-02-24Fixed default value of the servernameErik Schilling2-2/+3
2013-02-24Added possibility to reserve mapsErik Schilling8-31/+139
2013-02-24Made the scripts being able to installErik Schilling1-3/+7
2013-02-24Documented all lua binds directly in the sourceErik Schilling1-1341/+2201
2013-02-21Removed loading of script files using the statusmanagerErik Schilling1-17/+1
2013-02-21Introduced Script::ContextErik Schilling16-87/+99
2013-02-17Monsters no longer load their script filesErik Schilling3-40/+0
2013-02-04Moved attribute (re)calculation to the scriptsErik Schilling7-176/+96
2013-02-04Random cleanup of attribute codeErik Schilling3-19/+28
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling7-4/+23
2013-02-01Silenced to Wreorder warnings.Yohann Ferreira2-3/+3
2013-02-01Added emote support.Yohann Ferreira11-2/+196
2013-01-29Silenced some eclipse warningsErik Schilling8-5/+21
2013-01-15Fixed setting current map for npc update functionErik Schilling1-0/+2