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AgeCommit message (Expand)AuthorFilesLines
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-07Fixed undefined #defines in mingw and c++0xErik Schilling2-0/+7
2013-04-03Moved the Monster class to a ComponentErik Schilling14-123/+160
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling18-53/+74
2013-04-02Removed old commandhandler approachErik Schilling2-440/+0
2013-04-02Moved fighting code into a componentErik Schilling22-374/+647
2013-03-25Moved documentation out of class definitionThorbjørn Lindeijer2-68/+97
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer14-172/+178
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer9-53/+61
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer15-84/+129
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer12-61/+198
2013-02-24Removed mentioning of retired structThorbjørn Lindeijer1-2/+0
2013-02-24Added Debug class for more convenient debugging outputThorbjørn Lindeijer1-0/+34
2013-02-24Fixed default value of the servernameErik Schilling2-2/+3
2013-02-24Added possibility to reserve mapsErik Schilling8-31/+139
2013-02-24Made the scripts being able to installErik Schilling1-3/+7
2013-02-24Documented all lua binds directly in the sourceErik Schilling1-1341/+2201
2013-02-21Removed loading of script files using the statusmanagerErik Schilling1-17/+1
2013-02-21Introduced Script::ContextErik Schilling16-87/+99
2013-02-17Monsters no longer load their script filesErik Schilling3-40/+0
2013-02-04Moved attribute (re)calculation to the scriptsErik Schilling7-176/+96
2013-02-04Random cleanup of attribute codeErik Schilling3-19/+28
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling7-4/+23
2013-02-01Silenced to Wreorder warnings.Yohann Ferreira2-3/+3
2013-02-01Added emote support.Yohann Ferreira11-2/+196
2013-01-29Silenced some eclipse warningsErik Schilling8-5/+21
2013-01-15Fixed setting current map for npc update functionErik Schilling1-0/+2
2013-01-10Small simplification in Monster::diedThorbjørn Lindeijer1-4/+4
2013-01-10Used a typedef to make callback syntax more readableThorbjørn Lindeijer1-11/+8
2013-01-10Small documentation updates for Point and RectangleThorbjørn Lindeijer2-4/+3
2013-01-10Removed deprecated and unused Storage::flushSkillThorbjørn Lindeijer2-19/+0
2013-01-10Made sure in-inventory trigger is called at pickupErik Schilling1-1/+9
2013-01-09Removed unused functor obj_name_isThorbjørn Lindeijer1-20/+0
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer19-337/+150
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer55-298/+286
2013-01-09Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer4-37/+29
2013-01-09Added support for Lua 5.2Thorbjørn Lindeijer3-1/+23
2013-01-08Fixed syntax error (added missing '{')Thorbjørn Lindeijer1-0/+1
2013-01-08Added Vulnerabilities for monstersErik Schilling3-1/+28
2013-01-08Added script binds for getting attack informationErik Schilling2-8/+155
2013-01-08Work on (Auto)Attack system.Erik Schilling16-474/+617
2013-01-08Rename AutoAttack to AttackErik Schilling10-50/+50
2013-01-07Set the current map when executing being callbacksThorbjørn Lindeijer1-0/+2
2012-12-15Create database using a single transactionThorbjørn Lindeijer1-0/+4
2012-10-11Moved order of sending genderErik Schilling2-7/+5
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Fixed item_drop insertion of objectErik Schilling1-3/+2