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AgeCommit message (Expand)AuthorFilesLines
2011-10-20Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer5-7/+13
2011-10-19Have one place where the Logger is initializedThorbjørn Lindeijer4-38/+21
2011-10-19Took interpreting the objects out of the map readerThorbjørn Lindeijer8-216/+229
2011-10-19Removed inappropriate assignment to mOld in Being::findPathThorbjørn Lindeijer1-5/+7
2011-10-19Made get_beings_in_circle capable of taking a being as argument.Erik Schilling1-3/+16
2011-10-15Added script bindings for reading map objectsErik Schilling6-155/+264
2011-09-29Don't log private chat messages.Yohann Ferreira1-8/+0
2011-09-28Clarified the role of initialize() and reload() functions in the monsterYohann Ferreira2-6/+8
2011-09-28Fixed mem leak on the item and monster manager unloading processYohann Ferreira3-8/+16
2011-09-28Added a bit more precision on the conditions used in the TriggerArea::update(...Yohann Ferreira2-2/+6
2011-09-28Rewrote the skill manager the same way as the item manager.Yohann Ferreira2-128/+149
2011-09-28Turned the skill manager into a class.Yohann Ferreira3-7/+24
2011-09-28Made the npc_create() function use insertion enqueueing.Yohann Ferreira1-4/+1
2011-09-28Fixed the trigger area declared within map files.Yohann Ferreira2-3/+7
2011-09-28Small random code format cleanups, and documentation fixes.Yohann Ferreira5-79/+50
2011-09-15Added chatcommand to get position of a character.Erik Schilling1-0/+33
2011-09-13Avoid crashing the game server when the last argument is quoted.Yohann Ferreira1-1/+9
2011-09-05Fixed size of mapid field in mysql database.Erik Schilling4-2/+16
2011-09-04Added possibility for using monster name in SPAWN map objects.Erik Schilling1-14/+41
2011-09-02Prevented char from picking up items when inventory is full.Erik Schilling1-9/+14
2011-08-23Allowed map names in chr_warp function.Erik Schilling1-2/+6
2011-08-19Created function to make getting monsters easier in scripts.Erik Schilling3-14/+16
2011-08-18Added LUA function for changing anger of monsters.Erik Schilling1-0/+30
2011-08-10login with random hashStefan Beller3-3/+66
2011-08-10Made chr_inv_count and npc_trade capable of taking a name or an id.Erik Schilling1-3/+36
2011-08-04Added new LUA functions used to get items and monster names.Erik Schilling1-0/+37
2011-08-04Allowed names of items and monsters in scripts - part 1.Erik Schilling1-27/+63
2011-08-03Unified the lua.cpp documentation.Yohann Ferreira1-162/+200
2011-08-03Added is_walkable lua function.Erik Schilling1-0/+30
2011-08-03Added monster_remove lua function.Erik Schilling1-0/+25
2011-08-03Added get_map_property lua function.Erik Schilling1-0/+24
2011-07-04Added new lua function for calculating distances.Ablu1-0/+32
2011-07-02Added LUA function get_beings_in_rectangle.Ablu1-0/+39
2011-06-27Added Lua function for logging.Ablu1-0/+16
2011-06-24Fixed autoattacks basic handling.Yohann Ferreira4-15/+59
2011-06-19Making party invite functionalStefan Dombrowski7-192/+141
2011-06-17Changed the attack message to send the attack id.Yohann Ferreira4-7/+8
2011-06-14Fixing storing of changed passwordsStefan Dombrowski1-2/+2
2011-06-02Fixed crash when handling unequipThorbjørn Lindeijer1-5/+13
2011-05-30Routing party invite through the map serverStefan Dombrowski7-35/+82
2011-05-26Allow monsters to drop multiple itemsStefan Dombrowski2-27/+12
2011-05-26Fixing negative being positionsStefan Dombrowski1-1/+4
2011-05-17Fixed an item dupe bugAngelo Castellani1-4/+15
2011-05-16Starting to fix party inviteStefan Dombrowski3-9/+19
2011-05-15Removed unused variableThorbjørn Lindeijer1-3/+1
2011-05-15Fixed compile with GCC 4.6Thorbjørn Lindeijer2-1/+2
2011-05-01Renamed the mana-status-effects.xml to status-effects.xmlYohann Ferreira1-1/+1
2011-05-01Changed the server to look for the skills.xml file.Yohann Ferreira1-1/+1
2011-04-27Added a simple crafting systemPhilipp Sehmisch6-0/+143
2011-04-19Implemented scriptable effects on item use and dispell.Yohann Ferreira3-17/+87