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2013-08-26[Abilities] Inform other players about ability usesErik Schilling5-4/+77
2013-08-26[Abilities] Added support for a global cooldownErik Schilling11-40/+141
2013-08-26[Abilities] Added a autoconsume optionErik Schilling3-0/+14
2013-08-26[Abilities] Moved the ability code into a own componentErik Schilling9-255/+355
2013-08-26[Abilities] Made the rechargespeed depending on attributesErik Schilling6-87/+25
2013-08-26[Abilities] Only send status for actually changed abilitiesErik Schilling2-15/+17
2013-08-26[Abilities] Added network message for removed abilityErik Schilling2-1/+4
2013-08-26[Abilities] Renamed set to categoryErik Schilling6-30/+30
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling24-640/+698
2013-08-25Use std::unique_ptr for Account instance of AccountClientThorbjørn Lindeijer3-38/+32
2013-07-28Allow -v for setting verbosityErik Schilling2-4/+4
2013-07-19Adapted the inline documentation for markdown docsErik Schilling1-163/+226
2013-06-18Allow manaserv to be built with external ENetBrian Callahan1-3/+9
2013-05-10Partial rewrite and improvements of Warp objectPrzemysław Grzywacz4-30/+180
2013-05-03Maps are now configured in settings.xml tooPrzemysław Grzywacz4-70/+82
2013-05-03Made member function tables available as a globalsThorbjørn Lindeijer1-0/+5
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling21-93/+78
2013-04-30Bumped the protocol version to 3Thorbjørn Lindeijer1-1/+1
2013-04-29Single xml solutionPrzemysław Grzywacz21-569/+884
2013-04-29Fixed two SQL queries that broke since NULL -> nullptr replacementThorbjørn Lindeijer1-3/+3
2013-04-27Warn at failing overridesErik Schilling1-1/+2
2013-04-27Use nullptr instead of NULL everywhereErik Schilling39-78/+78
2013-04-27Fixed typo in script docsErik Schilling1-1/+1
2013-04-25Fixed crash when checking whether a character is already onlineThorbjørn Lindeijer1-3/+2
2013-04-25Simplified BeingComponent::updateDirectionThorbjørn Lindeijer2-74/+7
2013-04-15Forgot to rename npc_message in some docsThorbjørn Lindeijer1-11/+11
2013-04-15Fixed small script documentation errorThorbjørn Lindeijer1-1/+1
2013-04-15Fixed error messageThorbjørn Lindeijer1-1/+1
2013-04-15Used static_assert for static assertionThorbjørn Lindeijer1-1/+2
2013-04-15Dropped the & from the Lua function tablesThorbjørn Lindeijer1-149/+149
2013-04-15Moved functions to entity members where appropriateThorbjørn Lindeijer4-472/+596
2013-04-14Simplified some script function namesThorbjørn Lindeijer1-39/+38
2013-04-14Removed NPC and character parameters from NPC functionsThorbjørn Lindeijer3-64/+71
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer6-95/+64
2013-04-13Don't try to kill the connection of a deleted characterThorbjørn Lindeijer1-1/+1
2013-04-13Actually use transactions for mysql updatesErik Schilling2-4/+4
2013-04-12Fixed uninitialised variable warning in valgrindErik Schilling1-0/+1
2013-04-12Fixed too long lua documentationErik Schilling1-21/+46
2013-04-12Removed static member definitions that are no longer neededThorbjørn Lindeijer6-11/+1
2013-04-12Removed CharacterData member from CharacterComponentThorbjørn Lindeijer3-9/+3
2013-04-12Moved Actor into an ComponentErik Schilling33-408/+429
2013-04-11Converted Being into a ComponentErik Schilling49-872/+1051
2013-04-11Converted the Character class into a componentErik Schilling42-760/+1178
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling14-68/+70
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-07Fixed undefined #defines in mingw and c++0xErik Schilling2-0/+7
2013-04-03Moved the Monster class to a ComponentErik Schilling14-123/+160
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling18-53/+74
2013-04-02Removed old commandhandler approachErik Schilling2-440/+0
2013-04-02Moved fighting code into a componentErik Schilling22-374/+647