summaryrefslogtreecommitdiff
path: root/src/scripting
AgeCommit message (Expand)AuthorFilesLines
2023-05-15General code cleanupsThorbjørn Lindeijer4-5/+9
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer3-20/+16
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer8-56/+56
2022-05-25Fixed compile against Lua 5.4Thorbjørn Lindeijer1-4/+9
2015-06-07Fixed compile when using Lua 5.3Thorbjørn Lindeijer2-5/+3
2013-12-29Small cleanupErik Schilling1-5/+2
2013-11-01Fixed typo in docsErik Schilling1-2/+2
2013-09-29Fixed parameters of setting global cooldownErik Schilling1-1/+1
2013-09-26Store questlog values in the databaseErik Schilling1-41/+16
2013-09-21Fixed implementation of entity_inv_countThorbjørn Lindeijer1-12/+5
2013-09-21Removed invalid boolean check in set_questlog_description()Przemysław Grzywacz1-1/+0
2013-09-21Removed outdated documentationThorbjørn Lindeijer1-3/+0
2013-09-19Have Lua use entity IDs instead of direct pointersThorbjørn Lindeijer3-39/+125
2013-09-14Allow to set the kill count againErik Schilling1-0/+20
2013-09-13Added basic questlog supportErik Schilling3-1/+132
2013-09-08Renamed character.cpp to charactercomponent.cppErik Schilling4-4/+4
2013-09-08Cleaned up the inventory handlingErik Schilling1-25/+21
2013-08-26Moved AttributeInfo into a seperate fileErik Schilling5-8/+8
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling6-30/+101
2013-08-26Allow abilities name for use_ability()Erik Schilling1-3/+5
2013-08-26Removed ability categoriesErik Schilling1-17/+0
2013-08-26Use '/' as seperator for ability categories rather than '_'Erik Schilling1-3/+3
2013-08-26Made cooldowns of abilities scriptableErik Schilling1-69/+34
2013-08-26Readded level handlingErik Schilling1-0/+66
2013-08-26Removed skillsErik Schilling3-105/+0
2013-08-26Allow names instead of ids for attributes + cleanupErik Schilling3-17/+31
2013-08-26Added look_at bindErik Schilling1-0/+33
2013-08-26Added entity:destination() bindErik Schilling1-0/+18
2013-08-26Added function to check for length of a possible pathErik Schilling3-9/+54
2013-08-26Added get_monster_classes() bindErik Schilling2-0/+19
2013-08-26[Abilities] Added abilities to monstersErik Schilling1-10/+45
2013-08-26[Abilities] Removed the old autoattack systemErik Schilling2-509/+3
2013-08-26[Abilities] Added a add_hit_taken bindErik Schilling1-0/+15
2013-08-26[Abilities] Added support for a global cooldownErik Schilling3-36/+59
2013-08-26[Abilities] Moved the ability code into a own componentErik Schilling1-9/+9
2013-08-26[Abilities] Made the rechargespeed depending on attributesErik Schilling1-57/+0
2013-08-26[Abilities] Renamed set to categoryErik Schilling1-1/+1
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling4-144/+145
2013-07-19Adapted the inline documentation for markdown docsErik Schilling1-163/+226
2013-05-03Made member function tables available as a globalsThorbjørn Lindeijer1-0/+5
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling2-8/+6
2013-04-27Use nullptr instead of NULL everywhereErik Schilling4-14/+14
2013-04-27Fixed typo in script docsErik Schilling1-1/+1
2013-04-15Forgot to rename npc_message in some docsThorbjørn Lindeijer1-11/+11
2013-04-15Fixed small script documentation errorThorbjørn Lindeijer1-1/+1
2013-04-15Fixed error messageThorbjørn Lindeijer1-1/+1
2013-04-15Dropped the & from the Lua function tablesThorbjørn Lindeijer1-149/+149
2013-04-15Moved functions to entity members where appropriateThorbjørn Lindeijer1-465/+575
2013-04-14Simplified some script function namesThorbjørn Lindeijer1-39/+38
2013-04-14Removed NPC and character parameters from NPC functionsThorbjørn Lindeijer2-64/+69