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A flexible 2D MMORPG server
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scripting
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Author
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2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
3
-20
/
+16
2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
8
-56
/
+56
2022-05-25
Fixed compile against Lua 5.4
Thorbjørn Lindeijer
1
-4
/
+9
2015-06-07
Fixed compile when using Lua 5.3
Thorbjørn Lindeijer
2
-5
/
+3
2013-12-29
Small cleanup
Erik Schilling
1
-5
/
+2
2013-11-01
Fixed typo in docs
Erik Schilling
1
-2
/
+2
2013-09-29
Fixed parameters of setting global cooldown
Erik Schilling
1
-1
/
+1
2013-09-26
Store questlog values in the database
Erik Schilling
1
-41
/
+16
2013-09-21
Fixed implementation of entity_inv_count
Thorbjørn Lindeijer
1
-12
/
+5
2013-09-21
Removed invalid boolean check in set_questlog_description()
Przemysław Grzywacz
1
-1
/
+0
2013-09-21
Removed outdated documentation
Thorbjørn Lindeijer
1
-3
/
+0
2013-09-19
Have Lua use entity IDs instead of direct pointers
Thorbjørn Lindeijer
3
-39
/
+125
2013-09-14
Allow to set the kill count again
Erik Schilling
1
-0
/
+20
2013-09-13
Added basic questlog support
Erik Schilling
3
-1
/
+132
2013-09-08
Renamed character.cpp to charactercomponent.cpp
Erik Schilling
4
-4
/
+4
2013-09-08
Cleaned up the inventory handling
Erik Schilling
1
-25
/
+21
2013-08-26
Moved AttributeInfo into a seperate file
Erik Schilling
5
-8
/
+8
2013-08-26
Allowed to push attributeinfos for the attribute recalculation
Erik Schilling
6
-30
/
+101
2013-08-26
Allow abilities name for use_ability()
Erik Schilling
1
-3
/
+5
2013-08-26
Removed ability categories
Erik Schilling
1
-17
/
+0
2013-08-26
Use '/' as seperator for ability categories rather than '_'
Erik Schilling
1
-3
/
+3
2013-08-26
Made cooldowns of abilities scriptable
Erik Schilling
1
-69
/
+34
2013-08-26
Readded level handling
Erik Schilling
1
-0
/
+66
2013-08-26
Removed skills
Erik Schilling
3
-105
/
+0
2013-08-26
Allow names instead of ids for attributes + cleanup
Erik Schilling
3
-17
/
+31
2013-08-26
Added look_at bind
Erik Schilling
1
-0
/
+33
2013-08-26
Added entity:destination() bind
Erik Schilling
1
-0
/
+18
2013-08-26
Added function to check for length of a possible path
Erik Schilling
3
-9
/
+54
2013-08-26
Added get_monster_classes() bind
Erik Schilling
2
-0
/
+19
2013-08-26
[Abilities] Added abilities to monsters
Erik Schilling
1
-10
/
+45
2013-08-26
[Abilities] Removed the old autoattack system
Erik Schilling
2
-509
/
+3
2013-08-26
[Abilities] Added a add_hit_taken bind
Erik Schilling
1
-0
/
+15
2013-08-26
[Abilities] Added support for a global cooldown
Erik Schilling
3
-36
/
+59
2013-08-26
[Abilities] Moved the ability code into a own component
Erik Schilling
1
-9
/
+9
2013-08-26
[Abilities] Made the rechargespeed depending on attributes
Erik Schilling
1
-57
/
+0
2013-08-26
[Abilities] Renamed set to category
Erik Schilling
1
-1
/
+1
2013-08-26
[Abilities] Renamed specials to abilities
Erik Schilling
4
-144
/
+145
2013-07-19
Adapted the inline documentation for markdown docs
Erik Schilling
1
-163
/
+226
2013-05-03
Made member function tables available as a globals
Thorbjørn Lindeijer
1
-0
/
+5
2013-05-02
Fixed a bunch of cppcheck warnings
Erik Schilling
2
-8
/
+6
2013-04-27
Use nullptr instead of NULL everywhere
Erik Schilling
4
-14
/
+14
2013-04-27
Fixed typo in script docs
Erik Schilling
1
-1
/
+1
2013-04-15
Forgot to rename npc_message in some docs
Thorbjørn Lindeijer
1
-11
/
+11
2013-04-15
Fixed small script documentation error
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-15
Fixed error message
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-15
Dropped the & from the Lua function tables
Thorbjørn Lindeijer
1
-149
/
+149
2013-04-15
Moved functions to entity members where appropriate
Thorbjørn Lindeijer
1
-465
/
+575
2013-04-14
Simplified some script function names
Thorbjørn Lindeijer
1
-39
/
+38
2013-04-14
Removed NPC and character parameters from NPC functions
Thorbjørn Lindeijer
2
-64
/
+69
2013-04-14
Use a full user data for Entity references
Thorbjørn Lindeijer
4
-89
/
+47
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