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path: root/src/scripting/luautil.cpp
AgeCommit message (Expand)AuthorFilesLines
2023-05-15General code cleanupsThorbjørn Lindeijer1-3/+4
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-1/+1
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-3/+3
2013-09-19Have Lua use entity IDs instead of direct pointersThorbjørn Lindeijer1-25/+86
2013-09-13Added basic questlog supportErik Schilling1-0/+10
2013-09-08Renamed character.cpp to charactercomponent.cppErik Schilling1-1/+1
2013-08-26Moved AttributeInfo into a seperate fileErik Schilling1-2/+2
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling1-4/+13
2013-08-26Removed skillsErik Schilling1-11/+0
2013-08-26Allow names instead of ids for attributes + cleanupErik Schilling1-0/+12
2013-08-26Added function to check for length of a possible pathErik Schilling1-0/+16
2013-08-26[Abilities] Added support for a global cooldownErik Schilling1-5/+7
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling1-3/+3
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer1-47/+19
2013-04-11Converted Being into a ComponentErik Schilling1-16/+16
2013-04-11Converted the Character class into a componentErik Schilling1-4/+4
2013-04-03Moved the Monster class to a ComponentErik Schilling1-4/+4
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer1-4/+4
2013-02-21Introduced Script::ContextErik Schilling1-1/+1
2013-01-09Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer1-2/+2
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer1-22/+1
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer1-12/+0
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-4/+4
2012-04-04Enhanced special supportErik Schilling1-7/+16
2012-03-17Made skill related function capable of taking the skill name as parameterErik Schilling1-0/+12
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer1-0/+12
2012-03-07Added a function that returns the current map or raises an errorThorbjørn Lindeijer1-0/+25
2012-03-05Improved Lua API argument checkingThorbjørn Lindeijer1-8/+31
2012-03-03Improved handling of item and monster class parametersThorbjørn Lindeijer1-7/+69
2012-02-03Added a generic Lua user data cacheThorbjørn Lindeijer1-0/+59
2012-01-31Use a full user data object for MapObject referencesThorbjørn Lindeijer1-5/+0
2011-10-15Added script bindings for reading map objectsErik Schilling1-0/+5
2011-08-19Created function to make getting monsters easier in scripts.Erik Schilling1-0/+11
2010-12-08Fix many compiler warnings.Freeyorp1-2/+2
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-3/+3
2010-08-22Some coding style tweaksThorbjørn Lindeijer1-6/+12
2010-05-28Modified the npc_trade() lua function to permit selling the whole player inve...Yohann Ferreira1-1/+12
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
2009-01-22Reduced the size of lua.cpp by putting the class LuaScript and the utility fu...Philipp Sehmisch1-0/+91