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A flexible 2D MMORPG server
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src
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scripting
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lua.cpp
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Author
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2013-09-08
Renamed character.cpp to charactercomponent.cpp
Erik Schilling
1
-1
/
+1
2013-09-08
Cleaned up the inventory handling
Erik Schilling
1
-25
/
+21
2013-08-26
Allowed to push attributeinfos for the attribute recalculation
Erik Schilling
1
-22
/
+69
2013-08-26
Allow abilities name for use_ability()
Erik Schilling
1
-3
/
+5
2013-08-26
Removed ability categories
Erik Schilling
1
-17
/
+0
2013-08-26
Use '/' as seperator for ability categories rather than '_'
Erik Schilling
1
-3
/
+3
2013-08-26
Made cooldowns of abilities scriptable
Erik Schilling
1
-69
/
+34
2013-08-26
Readded level handling
Erik Schilling
1
-0
/
+66
2013-08-26
Removed skills
Erik Schilling
1
-93
/
+0
2013-08-26
Allow names instead of ids for attributes + cleanup
Erik Schilling
1
-5
/
+5
2013-08-26
Added look_at bind
Erik Schilling
1
-0
/
+33
2013-08-26
Added entity:destination() bind
Erik Schilling
1
-0
/
+18
2013-08-26
Added function to check for length of a possible path
Erik Schilling
1
-9
/
+37
2013-08-26
Added get_monster_classes() bind
Erik Schilling
1
-0
/
+14
2013-08-26
[Abilities] Added abilities to monsters
Erik Schilling
1
-10
/
+45
2013-08-26
[Abilities] Removed the old autoattack system
Erik Schilling
1
-501
/
+3
2013-08-26
[Abilities] Added a add_hit_taken bind
Erik Schilling
1
-0
/
+15
2013-08-26
[Abilities] Added support for a global cooldown
Erik Schilling
1
-17
/
+38
2013-08-26
[Abilities] Moved the ability code into a own component
Erik Schilling
1
-9
/
+9
2013-08-26
[Abilities] Made the rechargespeed depending on attributes
Erik Schilling
1
-57
/
+0
2013-08-26
[Abilities] Renamed set to category
Erik Schilling
1
-1
/
+1
2013-08-26
[Abilities] Renamed specials to abilities
Erik Schilling
1
-136
/
+137
2013-07-19
Adapted the inline documentation for markdown docs
Erik Schilling
1
-163
/
+226
2013-04-27
Use nullptr instead of NULL everywhere
Erik Schilling
1
-10
/
+10
2013-04-27
Fixed typo in script docs
Erik Schilling
1
-1
/
+1
2013-04-15
Forgot to rename npc_message in some docs
Thorbjørn Lindeijer
1
-11
/
+11
2013-04-15
Fixed small script documentation error
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-15
Fixed error message
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-15
Dropped the & from the Lua function tables
Thorbjørn Lindeijer
1
-149
/
+149
2013-04-15
Moved functions to entity members where appropriate
Thorbjørn Lindeijer
1
-465
/
+575
2013-04-14
Simplified some script function names
Thorbjørn Lindeijer
1
-39
/
+38
2013-04-14
Removed NPC and character parameters from NPC functions
Thorbjørn Lindeijer
1
-64
/
+65
2013-04-14
Use a full user data for Entity references
Thorbjørn Lindeijer
1
-31
/
+22
2013-04-12
Fixed too long lua documentation
Erik Schilling
1
-21
/
+46
2013-04-12
Moved Actor into an Component
Erik Schilling
1
-39
/
+46
2013-04-11
Converted Being into a Component
Erik Schilling
1
-147
/
+170
2013-04-11
Converted the Character class into a component
Erik Schilling
1
-69
/
+81
2013-04-03
Moved the Monster class to a Component
Erik Schilling
1
-14
/
+19
2013-04-02
Fixed multiple warnings and errors that blocked c++0x
Erik Schilling
1
-1
/
+1
2013-04-02
Moved fighting code into a component
Erik Schilling
1
-2
/
+3
2013-03-25
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
1
-27
/
+37
2013-03-25
Changed Effect to a component of Actor
Thorbjørn Lindeijer
1
-1
/
+1
2013-03-25
Changed Item to a component of Actor
Thorbjørn Lindeijer
1
-9
/
+5
2013-03-25
Changed SpawnArea and TriggerArea to components of Entity
Thorbjørn Lindeijer
1
-4
/
+8
2013-02-24
Documented all lua binds directly in the source
Erik Schilling
1
-1341
/
+2201
2013-02-21
Introduced Script::Context
Erik Schilling
1
-8
/
+2
2013-02-04
Moved attribute (re)calculation to the scripts
Erik Schilling
1
-0
/
+26
2013-01-09
Replaced EventListener with signals based on libsigc++
Thorbjørn Lindeijer
1
-1
/
+5
2013-01-09
Micro-optimizations for pushing strings to Lua
Thorbjørn Lindeijer
1
-32
/
+24
2013-01-09
Added support for Lua 5.2
Thorbjørn Lindeijer
1
-0
/
+9
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