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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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gamehandler.cpp
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2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-247
/
+0
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
1
-0
/
+1
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
1
-0
/
+9
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
1
-3
/
+3
2006-10-03
Committed inventory and itemhandler structure part 1. Also made the server te...
Yohann Ferreira
1
-0
/
+7
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
1
-30
/
+1
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
1
-2
/
+1
2006-09-02
Added GameClient pointer to Player class for O(1) message sending.
Guillaume Melquiond
1
-14
/
+4
2006-09-02
Simplified server algorithm for moving objects; it now matches the one in the...
Guillaume Melquiond
1
-4
/
+4
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
1
-1
/
+1
2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
1
-5
/
+2
2006-08-26
Set an arbitrary starting position. Changed "say around" protocol.
Guillaume Melquiond
1
-1
/
+1
2006-08-25
Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.
Bjørn Lindeijer
1
-2
/
+2
2006-08-20
Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.
Bjørn Lindeijer
1
-1
/
+6
2006-08-14
Removed Packet class and the UNKNOWN gender.
Bjørn Lindeijer
1
-6
/
+5
2006-08-06
Implemented crude handling of being movements.
Guillaume Melquiond
1
-10
/
+7
2006-08-04
Generalized the properties functionality as was done in the client before.
Bjørn Lindeijer
1
-18
/
+57
2006-08-02
Defined the GameClient class in its own module.
Bjørn Lindeijer
1
-63
/
+2
2006-07-27
First step toward a restructured class hierarchy for world actors: add
Guillaume Melquiond
1
-15
/
+13
2006-06-17
Started handling beings on maps.
Guillaume Melquiond
1
-4
/
+3
2006-06-11
Sanitized message packets and errors to take server split into account.
Guillaume Melquiond
1
-41
/
+21
2006-05-23
Split server into three logical servers: an account server, a chat
Guillaume Melquiond
1
-4
/
+198
2006-05-20
Changed ConnectionHandler and NetComputer into low-level base classes;
Guillaume Melquiond
1
-1
/
+2
2006-03-06
Cleaned up unnecessary header dependencies and fixed some indentations.
Björn Steinbrink
1
-1
/
+6
2005-12-18
Made the handlers use the countedPtr for Beings as they should. Fixed a segfa...
Yohann Ferreira
1
-1
/
+1
2005-11-10
Updates to Being, test client, game handler and small update to state update.
Aaron Marks
1
-15
/
+23
2005-08-08
Just some changes I forgot to commit -- I probably wont be able to work on tm...
Aaron Marks
1
-4
/
+28
2005-08-04
Added basic inventory (not fully functional)
Aaron Marks
1
-3
/
+22
2005-07-26
Added shell for GameHandler (core game message handler).
Aaron Marks
1
-0
/
+66