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AgeCommit message (Expand)AuthorFilesLines
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer11-138/+135
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer8-52/+60
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer13-74/+124
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer10-53/+185
2013-02-24Removed mentioning of retired structThorbjørn Lindeijer1-2/+0
2013-02-24Fixed default value of the servernameErik Schilling1-1/+1
2013-02-24Added possibility to reserve mapsErik Schilling2-18/+5
2013-02-21Removed loading of script files using the statusmanagerErik Schilling1-17/+1
2013-02-21Introduced Script::ContextErik Schilling9-42/+25
2013-02-17Monsters no longer load their script filesErik Schilling3-40/+0
2013-02-04Moved attribute (re)calculation to the scriptsErik Schilling6-176/+70
2013-02-04Random cleanup of attribute codeErik Schilling3-19/+28
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling1-0/+1
2013-02-01Silenced to Wreorder warnings.Yohann Ferreira2-3/+3
2013-02-01Added emote support.Yohann Ferreira9-2/+192
2013-01-29Silenced some eclipse warningsErik Schilling7-3/+19
2013-01-15Fixed setting current map for npc update functionErik Schilling1-0/+2
2013-01-10Small simplification in Monster::diedThorbjørn Lindeijer1-4/+4
2013-01-10Used a typedef to make callback syntax more readableThorbjørn Lindeijer1-11/+8
2013-01-10Small documentation updates for Point and RectangleThorbjørn Lindeijer1-1/+1
2013-01-10Made sure in-inventory trigger is called at pickupErik Schilling1-1/+9
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer13-313/+134
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer24-160/+160
2013-01-08Fixed syntax error (added missing '{')Thorbjørn Lindeijer1-0/+1
2013-01-08Added Vulnerabilities for monstersErik Schilling3-1/+28
2013-01-08Work on (Auto)Attack system.Erik Schilling15-465/+577
2013-01-08Rename AutoAttack to AttackErik Schilling8-47/+47
2012-10-11Moved order of sending genderErik Schilling1-3/+1
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17
2012-08-05Fixed the atinit functionErik Schilling1-0/+2
2012-08-05Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2-18/+20
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling3-11/+67
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling1-0/+3
2012-07-11Made sure the map is set for trigger scriptsErik Schilling1-0/+1
2012-07-08Added bind for setting login callbackErik Schilling3-0/+14