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To match the class name.
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Now we do not have two character.cpp files in the repository.
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The requirement for having these definitions was relaxed in the C++11
standard. In short, they are not needed anymore for static const
integral types.
Details:
http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#454
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This was the final step to remove the hierachy with Entity on the top.
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I did not really care too much about staying consistent with the use of
static_casts to Actors since they are only temporary anyway until Actor
is a component too.
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A CharacterData was created as a proxy class in order to allow using the
old serialization method.
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This allows the server to compile with c++0x (and enables it).
This also includes some coding style / readabillity fixes.
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Well, first visible change is that everything just gets longer to read.
Reviewed-by: Yohann Ferreira
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