Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-07-07 | Simplified code by using map pointers only, instead of using both map IDs and... | Guillaume Melquiond | 1 | -3/+6 |
2007-03-31 | Made a start with having monsters spawn using a SpawnArea. | Bjørn Lindeijer | 1 | -1/+1 |
2007-03-30 | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 1 | -5/+7 |
2007-01-03 | Fixed header inclusion. | Guillaume Melquiond | 1 | -1/+2 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -1/+1 |
2007-01-02 | Removed obsolete files. Added a generic trigger system. | Guillaume Melquiond | 1 | -0/+62 |