Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-03-13 | Implemented dynamic and selective pathblocking. Monsters are blocked by ↵ | Philipp Sehmisch | 1 | -1/+1 | |
player characters and other monsters, player characters only by monsters. | |||||
2007-08-29 | Replaced event system. Fixed race condition between quest variable recovery ↵ | Guillaume Melquiond | 1 | -3/+30 | |
and character removal. | |||||
2007-07-07 | Simplified code by using map pointers only, instead of using both map IDs ↵ | Guillaume Melquiond | 1 | -16/+5 | |
and map pointers. | |||||
2007-06-30 | Implemented basic monster AI and fixed a stability problem caused by the ↵ | Philipp Sehmisch | 1 | -2/+14 | |
spawn areas. | |||||
2007-03-30 | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 1 | -0/+113 | |