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authorPhilipp Sehmisch <tmw@crushnet.org>2008-03-13 07:29:01 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-03-13 07:29:01 +0000
commitefe4ef65bedbaa66e35f3a4354f7422c313ce624 (patch)
treec1259e6a60e80ee5b8ba97c44f9223071aba4df7 /src/game-server/thing.hpp
parent344fe375ff6e7db425da6ca266e02ea93dd7cc4d (diff)
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Implemented dynamic and selective pathblocking. Monsters are blocked by player characters and other monsters, player characters only by monsters.
Diffstat (limited to 'src/game-server/thing.hpp')
-rw-r--r--src/game-server/thing.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/thing.hpp b/src/game-server/thing.hpp
index 2f160d37..3c6b82dc 100644
--- a/src/game-server/thing.hpp
+++ b/src/game-server/thing.hpp
@@ -106,7 +106,7 @@ class Thing
/**
* Sets the map this thing is located on.
*/
- void setMap(MapComposite *map)
+ virtual void setMap(MapComposite *map)
{ mMap = map; }
/**