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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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game-server
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testing.cpp
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2007-08-10
Improved helper functions for Lua scripts. Associated scripts to maps.
Guillaume Melquiond
1
-0
/
+1
2007-08-09
Moved creation of testing NPC from C++ to Lua.
Guillaume Melquiond
1
-13
/
+8
2007-08-09
Converted NPC class to scripting engine.
Guillaume Melquiond
1
-33
/
+3
2007-07-23
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
1
-3
/
+47
2007-07-17
Implemented loading of warp and spawn areas from map files.
Eugenio Favalli
1
-18
/
+0
2007-07-08
Added monster drops.
Guillaume Melquiond
1
-1
/
+2
2007-07-07
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
1
-7
/
+8
2007-07-07
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
1
-14
/
+16
2007-03-31
Made a start with having monsters spawn using a SpawnArea.
Bjørn Lindeijer
1
-17
/
+9
2007-03-30
Renamed "Controlled" to "Monster" and moved it into the game-server directory.
Philipp Sehmisch
1
-3
/
+2
2007-03-15
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
1
-5
/
+2
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-5
/
+7
2007-03-11
Implemented stat handling infrastructure and basic damage calculation.
Philipp Sehmisch
1
-1
/
+9
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-2
/
+2
2007-03-02
Implemented being death, removal of dead mobs and sitting.
Philipp Sehmisch
1
-0
/
+1
2007-02-25
forgot to set the hit circle size.
Philipp Sehmisch
1
-0
/
+1
2007-01-05
Implemented item dropping.
Guillaume Melquiond
1
-7
/
+13
2007-01-03
Added a Xmas cake: the server now supports items on floor.
Guillaume Melquiond
1
-0
/
+10
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-0
/
+37